TSMC grew 36% while most of the foundry market managed 8%.

  • Rekall Incorporated@piefed.socialOPM
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    1 month ago

    Global ‘Foundry 2.0’ Market Climb to a Record $320 Billion in Revenues in 2025, driven by AI boom

    I am honestly surprised that the “non-pure play” foundry segment is at 46%:

    Under that framework, pure-play foundries accounted for 54% of revenue and grew 26% YoY, while non-memory IDMs made up 27% and grew just 2%.

    At first I thought it was because memory manufacturers weren’t included under the “pure play foundry” definition, but they seemed to have been moved to a separate segment, which makes sense I guess.

    Also interesting how they calculated revenue for Samsung, I was working in area that included some of their other divisions and they are notoriously secretive about performance of different segments.

    Intel reported $17.8 B revenue (and a $10 B operating loss) for 2025. So that would mean Samsung’s non-memory semiconductor foundry had total revenues of $11.86 B and China’s SMIC at around $8.9 B.

    And if 6% = $17.8, the total would be $296.6 B, so I assuming they re-assigned parts of intel’s other revenues to the Foundry unit (considering their relatively broad definition under the Foundry 2.0 tagline, it would probably be only fair).