Yuritopiaposadism [none/use name]@hexbear.net to games@hexbear.netEnglish · 1 year agoI mean he is right, Bethesda's Fallout has bad worldbuilding that makes generally no sense. Counterpoint: It looks cool.hexbear.netimagemessage-square75fedilinkarrow-up1149arrow-down10
arrow-up1149arrow-down1imageI mean he is right, Bethesda's Fallout has bad worldbuilding that makes generally no sense. Counterpoint: It looks cool.hexbear.netYuritopiaposadism [none/use name]@hexbear.net to games@hexbear.netEnglish · 1 year agomessage-square75fedilink
minus-squarebarrbaric [he/him]@hexbear.netlinkfedilinkEnglisharrow-up16·1 year agoIn response, I present Todd Howard’s Razor: never attribute to subtle worldbuilding that which is adequately explained by bad worldbuilding.
minus-squarequeermunist she/her@lemmy.mllinkfedilinkEnglisharrow-up9·1 year agoDoyalism is boring though! I prefer to torture a Watsonian interpretation of a setting until it makes sense, no matter how badly it’s written.
In response, I present Todd Howard’s Razor: never attribute to subtle worldbuilding that which is adequately explained by bad worldbuilding.
Doyalism is boring though! I prefer to torture a Watsonian interpretation of a setting until it makes sense, no matter how badly it’s written.