Valve’s hardware strategy up to this point has been to push into new markets via hardware innovation. So I’m very skeptical that the hypothetical successor to the deck is a more powerful version of the deck. They’ll let other hardware manufacturers push those limits and reap the benefits via software sales. The deck was exceptionally successful in that regard, it’s literally opened an entire market segment.
Whatever the “Deck 2” comes to be, I expect it will be poised to capture a different market segment, possibly AR/VR or even modular handheld hardware (totally unfounded speculation), but I sincerely doubt they have much interest in releasing a more powerful version of the same thing every few years.
Who knows, though. Valve’s gonna valve and the only thing they do with any consistency is change things up.
I disagree. I feel more like Steam has been focusing on being able to decouple from Windows. The hardware it has developed was paired with other initiatives to move beyond the Windows desktop. They are now at a point where they’ve basically created their own Switch that can run without Windows.
I wouldn’t be surprised if Steam finally makes consumer Linux on the desktop a thing.
Why spend all those years and all that capital/manpower on R&D for a handheld that is widely touted as a success only to never use any of those lessons ever again? I can’t imagine they’re just going to one-and-done the Steamdeck. Seems like a massive waste to me.
Why does it matter if they have a better translation now? The steamdeck 2 is a long way away. By the time steamdeck 2 releases I imagine their translation layer will be better than apples is today but probably not better than apples will be when steamdeck 2 releases.
If it’s not, then it’ll never work, which is why Apple’s endeavor is doomed too. There’s such a massive back catalogue of games that we can’t, won’t, and shouldn’t abandon that unless you’ve got x64 translation as good as Proton is for Windows translation, or better, switching to ARM will never work for the latest greatest games. I think that switch to ARM is nearly inevitable, but that translation needs to be excellent first.
Valve’s hardware strategy up to this point has been to push into new markets via hardware innovation. So I’m very skeptical that the hypothetical successor to the deck is a more powerful version of the deck. They’ll let other hardware manufacturers push those limits and reap the benefits via software sales. The deck was exceptionally successful in that regard, it’s literally opened an entire market segment.
Whatever the “Deck 2” comes to be, I expect it will be poised to capture a different market segment, possibly AR/VR or even modular handheld hardware (totally unfounded speculation), but I sincerely doubt they have much interest in releasing a more powerful version of the same thing every few years.
Who knows, though. Valve’s gonna valve and the only thing they do with any consistency is change things up.
I disagree. I feel more like Steam has been focusing on being able to decouple from Windows. The hardware it has developed was paired with other initiatives to move beyond the Windows desktop. They are now at a point where they’ve basically created their own Switch that can run without Windows.
I wouldn’t be surprised if Steam finally makes consumer Linux on the desktop a thing.
Why spend all those years and all that capital/manpower on R&D for a handheld that is widely touted as a success only to never use any of those lessons ever again? I can’t imagine they’re just going to one-and-done the Steamdeck. Seems like a massive waste to me.
Maybe steamdeck 2 will be an arm processor
Not unless they’ve got better x64->ARM translation than Apple does right now.
Why does it matter if they have a better translation now? The steamdeck 2 is a long way away. By the time steamdeck 2 releases I imagine their translation layer will be better than apples is today but probably not better than apples will be when steamdeck 2 releases.
If it’s not, then it’ll never work, which is why Apple’s endeavor is doomed too. There’s such a massive back catalogue of games that we can’t, won’t, and shouldn’t abandon that unless you’ve got x64 translation as good as Proton is for Windows translation, or better, switching to ARM will never work for the latest greatest games. I think that switch to ARM is nearly inevitable, but that translation needs to be excellent first.
They’ll release a second one, but never a third. It’s what they do
Steam Deck: Linyx