Iāll be using gen 4 and below as older since thatās what Iām used to,
I have Platinum and Emerald and Iāve been wanting to play through them to get to the end game to play the battle tower or equivalent since their online servers are shut down (or non existent with the GBA)
I guess Iām just looking for tips and a discussion as to how everyone plays their PokĆ©mon game. I find that whenever I play through any PokĆ©mon game, with the exp. share shared or not, I always over level one PokĆ©mon. Not too much, at least not as bad as when I was a kid, but in my emerald game it got to the point where I had a grovyle in the second gym and my other three PokĆ©mon were level 10 below. How do you maintain a balance? Again, Iām not a new player, Iāve been playing PokĆ©mon for almost all my life and Iām 24, however Iāve always been bad at party management type games and Iāve been wanting your opinions/discussions on this topic.
I know itās hard but just bank your strong pokemon, catch a one you never used and level up with it! Or go with a complete new team after each gym.
Maybe thatās it! I struggle to box my PokĆ©mon for no good reason! Theyāre family after all and I feel bad š
I level my team evenly; when a pokemon levels up past the others, I move it to the last slot in the party and use everyone else until theyāre at the same level. Rinse and repeat.
Itās tedious, but itās how I keep everybody even. And obviously this doesnāt work perfectly; occasionally youāll have a Pokemon faint and the others may climb ahead a few levels. To mitigate that, I keep the lower Pokemon at the front until he catches up with the rest.
I have a slightly weird and a bit too complicated approach to this issue, but it works for me at least:
Iām an avid breeder and have been maintaining a huge collection of 'mons with special egg moves, good IVs (and later Apriballs and hidden abilities) since the breeding mechanic was introduced. Whenever I feel the urge to restart a run on any game, including the āolderā ones, I create five eggs for a starter team and let them hatch in the new playthrough. That way I make sure that every team member is useful to me right from the start and I have no issues circling through them depending on which one is the most useful for the climate/zone Iām currently in or which one needs a little more XP at the moment.
Whenever I rely only on the 'mons that can be caught in early routes, I end up overlevelling my starter as they tend to be the most (or onlyā¦) useful team member and trying to battle with the others feels like a chore. Itās just not fun to try and fight with a Poochyena that only knows Tackle, Howl, Sand Attack and Growl until it finally gained eight or so more levels to learn its first actually useful attack, and then having to swap it out shortly after that because you need to drag an HM slave with you. =/
The downside is that you either need someone else to help you trade, or use one of the still availiable online storage options to trade with yourself in order to move the eggs or newly hatched 'mons into another game, and Nintendoās service in that sector isnāt exactly convenient.
See, once I was introduced to breeding in PokĆ©mon, thatās all Iāve been wanting to do. Not necessarily make the perfect mons, but just breed until I have the nature I want and then go from there.
Iāve been doing research and the best game, well ābestā game on the 3DS era that I can see when it comes to breeding and the battle (whatever itās called) is USUM, but I like the difficulty of the gen 4 and below games.
I actually search for a good Rom hack that rebalances the game. Always more fun for me :)
It depends on the game, and what I feel like doing. My main rule of thumb is to not use pokemon Iāve used before, or use frequently.
Regarding overleveling, I always just compulsively switch train my weakest pokemon, even or my first runs. Itās really just something you have to get used to. Itās sorta the same mindset as item hoarding. It doesnāt matter if thereās an obvious way to win now, it matters that there might be a need for my team to have other strong members later. Therefore, they always need to be trained