Recent testing revealed that Arch Linux, Pop!_OS, and even Nobara Linux, which is maintained by a single developer, all outstripped Windows for the performance crown on Windows-native games. The testing was run at the high-end of quality settings, and Valve's Proton was used to run Windows games on Linux.
I recently switched to Linux this year (finally), and my experience has been the same.
Not only that, but in some cases, playing a Windows version of a game with Proton seems to work better than the native Linux runtime.
Edit: I use Arch, btw. (lol jk I use EndeavorOS, which is based on Arch)
amen, i love EndeavorOS. i’ve jettisoned all Windows support in my house and anything that needs Windows gets put into an isolated VLAN that can’t talk to anything else. and for the archaic business crap that only has a Windows release, CrossOver is a godsend. same CodeWeavers devs that made Proton and is essentially Wine Premium.
I’m not an expert in networking stuff… If I am using a Windows 11 laptop (owned by my work) on the same network as my personal laptop while working at home, am I putting my privacy/data/etc. at risk? Should I be sequestering the work laptop in some way?
it wouldn’t hurt. i wish my work would just give me a VM to remote into instead of dealing with it on my network, at least in my case all the EDA tools I use are ran on Linux anyway… my last employer put so much
spyware“security” software on their work issued laptops that Suricata on my router/firewall would light up like a Christmas tree. no idea what it was trying to do without breaking out Wireshark and analyzing captures, but that’s when i said enough is enough… can’t be trusted.