Starfield's performance is locked on Xbox, Todd Howard says, causing worry about the space sim on PC, but a God of War Ragnarok dev comes to Bethesda’s defense.
Ya, when switching between the modes, you can really feel the difference. Funnily enough, Jedi Survivor was one of the few games I actually preferred the 30fps mode. Even with VRR, the performance mode was just too inconsistent for me.
I would really like to see a balanced, 40fps mode on Starfield. If they can’t consistently maintain the 60fps mode, at least offer some choice for people who want a higher framerate, even if there are other concessions (ie. inconsistent performance).
Ya, when switching between the modes, you can really feel the difference. Funnily enough, Jedi Survivor was one of the few games I actually preferred the 30fps mode. Even with VRR, the performance mode was just too inconsistent for me.
I would really like to see a balanced, 40fps mode on Starfield. If they can’t consistently maintain the 60fps mode, at least offer some choice for people who want a higher framerate, even if there are other concessions (ie. inconsistent performance).