- cross-posted to:
- linux_gaming@lemmit.online
- cross-posted to:
- linux_gaming@lemmit.online
Well known KDE developer Nate Graham is out with a blog post today outlining his latest Wayland thoughts, how X11 is a bad platform, and the recent topic of “Wayland breaking everything” isn’t really accurate.
“In this context, “breaking everything” is another perhaps less accurate way of saying “not everything is fully ported yet”. This porting is necessary because Wayland is designed to target a future that doesn’t include 100% drop-in compatibility with everything we did in the past, because it turns out that a lot of those things don’t make sense anymore. For the ones that do, a compatibility layer (XWayland) is already provided, and anything needing deeper system integration generally has a path forward (Portals and Wayland protocols and PipeWire) or is being actively worked on. It’s all happening!”
I remember some 10-15 years ago when I’d look at the y windows website every couple of months hoping for some news of progress, simply because I was sick of x11 being so crappy. I hated it, it was so fiddly, it didn’t work right, I just wanted something that worked.
So you can imagine how happy I was when Wayland started taking off. Here was the promise of something better, something that just worked, it sounded amazing. And yet, today I’m still running xorg and I will be for the foreseeable future.
The reason is simply that in the time passed xorg just became usable, I don’t have to think about it, it works reliability, it has all the features I need and I hardly ever have to touch it. Meanwhile, I log into my Wayland session and instantly 3 or 4 of the applications I use daily either don’t work or act weird. I go and try and fix the issues and I’m told to just accept it, or that I actually don’t exist because Wayland works perfectly for everyone. And I’m not even using an Nvidia card, just plain Radeon.
So I quit and go back to what works. Maybe in a couple of years, until then: no thanks.