jherazob@beehaw.org to Gaming@beehaw.orgEnglish · 10 months agoValve: Most games made with AI tools are now welcome on Steamarstechnica.comexternal-linkmessage-square35fedilinkarrow-up183arrow-down11file-textcross-posted to: hackernews@derp.foogaming@kbin.social
arrow-up182arrow-down1external-linkValve: Most games made with AI tools are now welcome on Steamarstechnica.comjherazob@beehaw.org to Gaming@beehaw.orgEnglish · 10 months agomessage-square35fedilinkfile-textcross-posted to: hackernews@derp.foogaming@kbin.social
minus-squareEssence_of_Meh@kayb.eelinkfedilinkarrow-up5·10 months agoOh, totally. I didn’t mean to imply otherwise. Personally I’d love to see a new take on Daggerfall using AI for features you mentioned (though it would have to be an “all in” affair as Bethesda’s approach to randomly generated content these days is… not particularly impressive).
minus-squareTelorand@reddthat.comlinkfedilinkarrow-up5·10 months agoI was imagining Oblivion with AI elements, but yeah! Open world RPGs seem particularly suited to this kind of thing.
minus-squareWarmSoda@lemm.eelinkfedilinkarrow-up4·10 months agoYou could probably make a case that Oblivion already has AI elements. It just wasn’t advertised as the type of “AI” available now.
Oh, totally. I didn’t mean to imply otherwise.
Personally I’d love to see a new take on Daggerfall using AI for features you mentioned (though it would have to be an “all in” affair as Bethesda’s approach to randomly generated content these days is… not particularly impressive).
I was imagining Oblivion with AI elements, but yeah! Open world RPGs seem particularly suited to this kind of thing.
You could probably make a case that Oblivion already has AI elements. It just wasn’t advertised as the type of “AI” available now.