• _spiffy@lemmy.ca
    link
    fedilink
    English
    arrow-up
    43
    arrow-down
    2
    ·
    6 months ago

    I don’t see how they could make the level cap 20. The spells would be really hard to regulate at that point.

    • Kitty Jynx@lemmy.world
      link
      fedilink
      English
      arrow-up
      25
      arrow-down
      4
      ·
      edit-2
      6 months ago

      Neverwinter Nights 2 and BG2 had 9th level spells in a real time with pause game and it worked fine. So it is totally doable, especially since BG3 is turn based.

        • FarmTaco@lemmy.world
          link
          fedilink
          English
          arrow-up
          14
          ·
          6 months ago

          just because you add spells doesnt mean you need to add ALL spells, not every spell is available levels 1-9 in BG3. We just dont need to add in things like Wish.

        • EssentialCoffee@midwest.social
          link
          fedilink
          English
          arrow-up
          4
          ·
          6 months ago

          Just have it give you the ability to cast any spell. It’s the basic ability of Wish and the only thing that won’t make you roll percentiles to see if you lose access to the spell forever.

      • Honytawk@lemmy.zip
        link
        fedilink
        English
        arrow-up
        6
        arrow-down
        1
        ·
        6 months ago

        Of course it is technically possible.

        What they mean is how difficult it is to balance.

        • rambaroo@lemmy.world
          link
          fedilink
          English
          arrow-up
          6
          ·
          edit-2
          6 months ago

          I’m fine with it being unbalanced like Throne of Bhaal was, where the only people who stood a chance against you were other children of Bhaal. That was a blast and a unique experience for a crpg with some really cool powers.

          Imo it shouldn’t be balanced. But there has to be buildup in the story and ToB had two full games of it.

    • ThunderWhiskers@lemmy.world
      link
      fedilink
      English
      arrow-up
      20
      arrow-down
      5
      ·
      6 months ago

      They can’t and said as much for specifically this reason. Probably the best video game to come out in recent memory, but people will still bitch.

      • rambaroo@lemmy.world
        link
        fedilink
        English
        arrow-up
        10
        arrow-down
        1
        ·
        edit-2
        6 months ago

        No, they can, they just have to accept that it isn’t supposed to be a balanced experience in the first place. It was an absolute blast in throne of Bhaal. They would need a story that actually justifies it though.

        Also, is anyone actually “bitching” about it? people just want more bg3 with their character and who can blame them for that?

        • ObsidianBlk@lemmy.world
          link
          fedilink
          English
          arrow-up
          6
          ·
          6 months ago

          Just to be technical, here… Those past games, BG1 and BG2, utilized a very different ruleset (the ADND ruleset, if I recall correctly) to the ruleset BG3 utilized (5e). While they share a lineage, ADND and 5e are quite different.

          • Maalus@lemmy.world
            link
            fedilink
            English
            arrow-up
            5
            arrow-down
            1
            ·
            6 months ago

            It’s a game. The fact that they use 5e for most things, doesn’t mean they can’t include other rules or explanations. A wish spell might not even exist in this universe, and it would be fine. Revivify scrolls don’t exist and don’t work this way in 5e. There are no “surfaces” in 5e like they exist in bg3. A lot of feats are changed (so far as to even break bounded accuracy). They could easily implement lvl20, but they decided to end the game around 12, which is fair. Let’s not act as if they had no choice though

            • ThunderWhiskers@lemmy.world
              link
              fedilink
              English
              arrow-up
              4
              arrow-down
              1
              ·
              edit-2
              6 months ago

              Easily implemented level 20? Most tabletop game masters can’t implement a level 20 game without the limitations of a video game. They invariably wind up cartoonish, broken, and unbalanced. There is a reason there is only one official adventure that even ranges up to 20. Balance may not matter to you but It does matter for a game.

            • ObsidianBlk@lemmy.world
              link
              fedilink
              English
              arrow-up
              2
              ·
              6 months ago

              You’re absolutely right… it’s a game. Larian could do whatever they wish. Then again, what’s the point of utilizing an IP and Ruleset for your game if you’re not planning to adhere to that IP and Ruleset as closely as you can within the limitations of PC game? And if you do adhere (as much as you can) to the rules, then there are going to be some things that are possible in one ruleset that are not possible in another (and vice versa) while maintaining a fun player experience in a medium (PC gaming) that cannot adapt rules like a human can while still being accurate enough for those players that know the ruleset and those that have never used that ruleset before.

      • Ismay@programming.dev
        link
        fedilink
        English
        arrow-up
        12
        arrow-down
        1
        ·
        6 months ago

        You can’t. Any lvl20 Spellcaster would tpk the whole party in one spell 😂

        • Maalus@lemmy.world
          link
          fedilink
          English
          arrow-up
          1
          arrow-down
          1
          ·
          6 months ago

          When you meet the wizard mentor of Gale, he is lvl 20. We attacked him and bodied him with crowd control for giggles.