Subscription games to me are only good when there’s nothing good. Something to do in between.
They’re never on the same level of quality as a finished product. Even for the high points that are really high, the low points are disappointingly low
Because games are made subscription-based for profit, so the incentive isn’t making a good game or giving the players more content or whatever.
The games that want to give the players more actual content have no subscription, like Terraria, Deep Rock Galactic, Stardew Valley or other fantastic games that keep getting free updates.
Maybe you could exclude early WoW from that statement but current WoW definitely fits in the greedy bag too.
Subscription games to me are only good when there’s nothing good. Something to do in between.
They’re never on the same level of quality as a finished product. Even for the high points that are really high, the low points are disappointingly low
Because games are made subscription-based for profit, so the incentive isn’t making a good game or giving the players more content or whatever.
The games that want to give the players more actual content have no subscription, like Terraria, Deep Rock Galactic, Stardew Valley or other fantastic games that keep getting free updates.
Maybe you could exclude early WoW from that statement but current WoW definitely fits in the greedy bag too.