My takeaway is that it’s only original Rogue fans that care about the delineation of the terms. Is there a modern (i.e. post 2000s game) that matches the definition of a roguelike as given in the article?

  • Nacktmull@lemm.ee
    link
    fedilink
    English
    arrow-up
    5
    ·
    edit-2
    11 months ago

    Don´t get me wrong, I don´t mean to gatekeep (I in fact play lites, not likes). However, a useful orientation when you want to know if a game is a like or not, is in my opinion the Berlin Interpretation

    • donio@lemmy.world
      link
      fedilink
      English
      arrow-up
      2
      ·
      edit-2
      11 months ago

      Yep, that’s the only answer that makes sense to anybody who actually plays and likes roguelikes.

      As a rule of thumb I like say that if it needs a pause button it’s a 'lite. This doesn’t come close to covering the criteria but it’s a good shortcut to weed out a lot of them.