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Cake day: June 30th, 2023

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  • I have a queue: one loaf at the front gets stored on the counter, the next two loaves are in the fridge (generally replenished from the store, so most bread goes through my place unfrozen), then any others in the freezer.

    I toast most bread I eat and find the difference between kept in fridge and not is unnoticeable.

    I do similar with hot dog and hamburger buns, though they don’t have a counter space due to being used less frequently.

    Haven’t had to throw out moldy bread nearly as much since I started doing that.



  • Yeah, and I’m guessing the seal is so bad that it’s only marginally better than just leaving the bag open. But even if it does seal well, it’s got way more air in there to dry the bread out between openings. Plus it takes up space and needs to be cleaned.

    If it doesn’t seal well, I’d put it in CE and shift everything else by 1, except leave the CG one where it is and have the LN one skip that slot.

    If it does seal well, it might make it to NE, but it would be a tough call between that and doing the same as if it didn’t seal well.

    Though if your household goes through bread fast enough, then I’d say the best options are the ones that don’t involve using other materials, including just leaving it open.

    Edit: Note that my harsh judgement of bread boxes assumes the bag is discarded like it appears to be in the picture. There’s a comment further down (currently) that mentions putting it in a box with the bag still on, and I could agree that that might be the best option.

    Also, I thought of a new better candidate for CE: opening the bag, grabbing it by the other end, helicoptering it until empty, then grabbing bread from around the room as needed.

    Oh wait, no, that’s just NE, CE is storing it in the sink, bag or no bag.



  • For me, I shy away from AAA games in general because the bigger the studio and higher the budget, the greater chance that there’s MBAs involved that will push design decisions that favour making more money over making a good game.

    I think some people correlate that with graphics, maybe because the diminishing returns on effort put into graphics means those amazing graphics could have come at the cost of time spent on the gameplay elements, though I don’t personally think a great game and great graphics are mutually exclusive.




  • I got good at it back in the day. Still found the controls awkward as hell, but that game (and later on its successor Perfect Dark) had hours and hours of gameplay because it was one of the best fps games of its time (that wasn’t on PC where wasd and mouse was already a thing right from the Doom days).

    Halo was revolutionary. One stick moved, the other rotated, plus grenades were always a button away (in GoldenEye, the rare times you had them, they were selected like any normal weapon, which limited their versatility. Proximity and remote mines were way better.)

    Metroid Prime also had a really awkward control scheme on the GameCube.





  • Check out m-discs, optical media that could last centuries if stored correctly. I’m not really banking on centuries, but they should at least last the rest of my life. Just need to get around to migrating my data.

    Warning, the drives themselves are reasonable (you need a special writer but any reader will work), but the media itself is expensive.








  • At this point, I don’t think there is a way to prevent evil. Like maybe there’s a way to prevent this specific flavour of it but ultimately it (and most other flavours) are driven by core human qualities (that aren’t necessarily dominant in everyone). Lust for power and control, greed, jealousy, envy, pride, lust, hate, wrath. The desire for love, comfort, ensuring basic needs are met, laziness. Wanting to avoid being hurt, then wanting to change the rules to avoid being hurt again when hurt inevitably happens. Not wanting to spend the time or effort to understand or analyze things properly.

    Have you noticed the pattern of toxic people doing something that gets described and named by others wanting to prevent it and take the power away from those doing it, only for that name and process to be weaponized by other toxic people (or sometimes the same ones) and it ends up just being another way they can manipulate others? And at the same time, others who seem to have good intentions start calling it out in places where it doesn’t apply, wanting to help or be a hero or something despite not understanding what they are trying to fight?

    Power is a pendulum with many people pushing at it in various directions. The corrupt will always seek it and the uncorrupt that find it can be corrupted by it, sometimes with good intentions the whole way but just lacking perspective that shows the other side of the blade of their uses of that power.

    Ultimately, I think any real attempt to stamp out evil ends up becoming a new evil itself and the best we can hope for is to be able to deal with specific instances of it or wait for it to fizzle or flare out. And also to remain willing to re-examine our own beliefs about what is evil and how it should be dealt with to avoid pushing that pendulum so far that it ends up coming back even harder.

    Also be wary of anyone who claims they do have an answer to that.