It absolutely will not be plain sailing - I think that the protest is an early warning sign. People that stick to Reddit are going to be bombarded with ads, Premium features, and new programs after Reddit goes public.
I am an Apollo user until the end - I think that after having such a good experience under Christian, I forgot how scummy a big corporation can be. Times are changing - we just saw some similar things with Musk taking over twitter.
I think this is exactly why. It’s to make sure that Reddit is “shored up” from any profits leaking out, and making sure that NSFW content is locked down so that investors actually invest.
It sucks because it’s our posts, our comments, our information that makes Reddit what it is. This is simply preparation for advertising and other for-profit opportunities. Greedy.
I just commented on another similar article! His reasoning for this move contradicts itself! How can he claim that the overwhelming majority of users (97%) use the official Reddit app, but the use of 3rd party apps is destroying their bottom line? That means that that the lost profit from 3% of users are the reason for the API price change?
And… if there are only 4-5 big 3rd party apps (like Apollo, RIF), why force them out of the market? If only 3% of users use them, are they really that big of a deal? Why are the prices so astronomically high?
This is Reddit consolidating their empire. I hope that folks are prepared for future roll-outs of new subscriptions and reasons that Reddit users need to pay.
For some reason this comment posted like 6 times - I’m trying the “Memmy” app for iPhone out, and it seems like there are some problems
Not while meeting new people, but after we are acquainted for a while - I am very honest about being overwhelmed by sensory input and that I don’t understand sarcasm. This second one really surprises people, and they inevitably test out sarcasm with me… but it never works. Life pro tip: be honest and tell people your challenges up front.
Not while meeting new people, but after we are acquainted for a while - I am very honest about being overwhelmed by sensory input and that I don’t understand sarcasm. This second one really surprises people, and they inevitably test out sarcasm with me… but it never works. Life pro tip: be honest and tell people your challenges up front.
Not while meeting new people, but after we are acquainted for a while - I am very honest about being overwhelmed by sensory input and that I don’t understand sarcasm. This second one really surprises people, and they inevitably test out sarcasm with me… but it never works. Life pro tip: be honest and tell people your challenges up front.
Not while meeting new people, but after we are acquainted for a while - I am very honest about being overwhelmed by sensory input and that I don’t understand sarcasm. This second one really surprises people, and they inevitably test out sarcasm with me… but it never works. Life pro tip: be honest and tell people your challenges up front.
Not while meeting new people, but after we are acquainted for a while - I am very honest about being overwhelmed by sensory input and that I don’t understand sarcasm. This second one really surprises people, and they inevitably test out sarcasm with me… but it never works. Life pro tip: be honest and tell people your challenges up front.
Not while meeting new people, but after we are acquainted for a while - I am very honest about being overwhelmed by sensory input and that I don’t understand sarcasm. This second one really surprises people, and they inevitably test out sarcasm with me… but it never works. Life pro tip: be honest and tell people your challenges up front.
Not while meeting new people, but after we are acquainted for a while - I am very honest about being overwhelmed by sensory input and that I don’t understand sarcasm. This second one really surprises people, and they inevitably test out sarcasm with me… but it never works. Life pro tip: be honest and tell people your challenges up front.
I like Hot Seat! I’ll have to try that out next school year. I teach World History at the high school level, and I have an elaborate system with how I structure my exam review, exam, and then post-exam classes.
1. Pre-Exam Review: Provide a study guide that has a list of terms, but also a question paired with each term. I also allow students to create any other study tool, like a set of flashcards or a Quizlet. If they complete this review activity, then they are eligible to do corrections on the exam.
2. Pre-Exam Review: Blooket - Blooket is like a more powerful version of Kahoot. There are a ton of cool review/study games. My favorite is Fishing Frenzy, where kids answer as many questions as possible within the set time limit and try to catch as many fish as they can. They’re also strangely competitive with another game, “Gold Quest”. Lots of stealing gold/points from each other.
3. Exam: Students take the exam. Self-Explanatory.
4. Post-Exam In the same class period that students take the exam, they can do an exam retake OR exam corrections. Exam retakes allow them to increase their exam score up to a 75 - they have to look at their original exam so they know what they got right the first time, and it gives them a chance to review and choose their next-best option. I also have them write a few sentences about how they will plan to prepare better for the next exam. Students are only eligible for exam corrections if they complete the review activity (the study guide, flashcards, quizlet) BEFORE we take the exam, and corrections let students earn back half credit for each question they missed with no limit. For corrections, student have to explain logically why their original answer was not correct, or why their next best choice logically is the correct answer.
I also do candy for the winners of each round of Blooket.
This doesn’t exactly go along with the initial post question, but while Werewolf is fun and Ultimate One Night Werewolf is also fun, a long-time favorite game of mine is Wolves of Mercia. That’s pretty portable, but dang do you need a lot of people in order to have a good game of it!
Came here to say Hive. Big enough pieces that they won’t blow away, but small enough that you can carry around the box/bag in a backpack.
I am beyond excited for Heroscape to return. A friend just started building up his classic heroscape collection after we reminisced about the old days of playing. After Heroscape, we transitioned over to Dungeons & Dragons, and later to Twilight Imperium as our big 5+ hour game, but it will be nice to make a return to the classic!
Hey! I am in search of a community similar to r/Teachers. Has !teaching already been created?
Have you heard of or tried Ultrakill? Retro-styled like CULTIC, but VERY fast paced.
I’m now going to start incorporating “Sounds like clowntown” into my everyday conversations - that’s funny!
Hey! I run a Dungeons & Dragons club after school at my job (High School Teacher) due to the nature of this club, I have a rotating cast of players and characters, so most of the things we do are one shots! Here are two that I love to run:
The Family Axe - basic plot. Starts in a tavern, where the party overhears a group of dwarves discussing how their woodcutting business is going downhill. They’ve lost the family axe, and their brother is missing - apparently the woods themselves attacked their camp, and they haven’t been back. They ask the party to do two things - find the family axe, and bring back their brother if he is still alive. The camp is a few miles away, and is overgrown completely. When the party enters, they are attacked by animated trees and blights. They might find the brother (your choice, I always have them find him, and he says that he took the family axe into the woods to try to stop the woods from being crazy). He points them towards the deep woods, in which the party finds the family axe embedded into the trunk of a Gulthias tree. I always run this final combat with the tree, two swarms of ravens (the leaves of the trees) and a knight (who is animated by the power of the tree, and had been pinned to the trunk with his own sword). This quest is LOOSELY based on a Witcher III quest with some dwarves and a Leshen.
Heist: The Appetite’s Hunger - I have a homebrew world in which I run various detective one-shots and criminal one-shots. This particular one starts in a bar called “The Geezer’s Bowels”. The job is to steal a gem known as “The Heart of the Iron Crucible”, which is one of a kind, and from the elemental plane of fire. The Gem is currently on loan to the Central City Museum of [whatever city you want]. There are multiple guards and security systems, so the patron gives the party some passes to case the museum during the day, and they come back at night to steal the gem.
If you’d like maps or resources for either of these, let me know and I can post them!
Back In the good old days of Minecraft, Tekkit was great, as was Feed the Beast. A good friend and I had a server we would play on in college - he did everything with magic, and I did everything with technology. We had a pretty awesome base with a big wizard tower for him and a solar panel powered tech lab for me.