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Joined 1 year ago
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Cake day: June 17th, 2023

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  • Interesting that you have done away with death saving throws for 9 rounds of bleeding out, seems very lenient, most can be got to in 3. In my last campaign my char only died as took area damage then rolled a nat 1 on death save. Also rolling death saves in secret between player and DM is cool as means player tried to heal my dead cleric, and getting to sadly say “no effect” was heart breaking.