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Joined 1 year ago
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Cake day: June 12th, 2023

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  • For me it was Ghost in the Shell and Shadowrun, which was the first pen & paper RPG I played when I was in college. I always played a rigger because that was the first time that I ever thought about “hacking” something other than a computer or network as a lifestyle. Combining the cultures of “petrol heads” and “tech nerds” clicked with me.

    But the first “cyberpunk” movie that made the idea of technology as a sub-culture real to me was, ironically, (and I hate to admit this) seeing “Hackers” for the first time. Certainly not as a real vision of what “cyberpunk” was, but rather an extremely over-the-top and glamorized commentary both on how non-technical people view technophiles as well as how people who ate, slept, lived, and breathed a tech-centered ethos might live. Like, my parents legit believed that’s how I acted with my friends when I wasn’t around them.

    I grew up in the era of The Legion of Doom and the Cult of the Dead Cow, and realized that this hyperbolic version of the archetypical “console cowboys” was how a lot of people saw the younger generation of computer kids. They had graduated from the long-haired, bearded, ex-hippies toiling away in a basement somewhere into stylish (albeit very weird) tech-savvy young hacktivists that were trying to buck the system solely because someone told them they couldn’t.

    Then, reading Neuromancer and Snow Crash introduced the idea of a virtual world parallel (beneath? alongside?) to the physical world and that was the gravity that brought it all together.



  • A lot of my foundational impressions were based on movie soundtracks of the likes of “Johnny Mnemonic”, “Strange Days”, “The Matrix”, and “The Crow”. In my college days, I was really into the industrial genre and the likes of NiN (the Broken/Fixed era), Front 242, Sister Machine Gun, God Lives Underwater, and Machines of Loving Grace. Then I got into EDM for a while, as a lot of the software devs I lived and worked with were into that genre.

    These days, I’ve been getting into darkwave and synthwave. I’m a big fan of our very own @revengeday@dataterm.digital, Dance With The Dead, Extra Terra, Neon Nox, Lazerpunk, and DreamReaper to name a few.



  • Glad you mentioned the hardening aspect, because that’s definitely something I would have to consider. My adoption of cyberware is based on the assumption that the systems have been hardened against run-of-the-mill hacking (although probably not immune to Netrunners), and they would have to be something that doesn’t require a warranty or ongoing “rental” fee. There would always be updates and new versions of course, but the original systems should work at the installed level until they are damaged or their owner dies. A “Repo Men” timeline (where organs are repossessed if you can’t pay for them) would make me very reticent to do cyberware.


  • I think I’d start with augmentations that allowed my body to realize it’s full potential as designed - first, start with efficiency and longevity gains of major organs and then maybe dig deeper to gain control over my internal operating system to unlock enhancements such as pain center management, improved hearing and vision, faster reflexes, and maybe memory management augmentations. I’d also invest in organ replacements that solve some of my current medical problems. I’d probably start here, actually.

    Once the full potential of my augmented standard human frame has been reached, then I’d explore more full limb or systemic replacements to become more than human (cyber legs, internal weapons/tools), and possibly explore any bodily self-expression modifications.

    I think the speed of my adoption would depend on whether this tech were available as implants or nanotech, and what the potential for cyberpsychosis impact would be.