

I know that guy from the Hannibal Lecter Red Dragon and Rush Hour, he’s kind of mid as a director, somehow I am not really surprised by these Hollywood types…


I know that guy from the Hannibal Lecter Red Dragon and Rush Hour, he’s kind of mid as a director, somehow I am not really surprised by these Hollywood types…
Yeah, but I mean if you are fully qualified for the job and the company is being run efficiently, and there are no projects that have nasty extra demands/complaints that deviate from the norm and the skillset of the company. Why need tertiary skills aside from your boss having a sense of humor “yOU sHoUlD leARN thIS, i pAy yoU tO lEaRN”?
Unless you caught me learning something so remote from my core work, so much work for little improvement margin, then you’ve got every right to question me.
Besides, what I have been mentioning are NOT tertiary skills; they are becoming primary skills, but no one actually wants to admit that. It is a constant reminder to your superior that they can’t elevate you even if they want to.
It sounds to me you are talking about a cultural problem called conformity and KPI tunnel vision. Sometimes it becomes so stiff that even working efficiently requires permission because someone is adverse to change.


I have:
-Brave as my browser
-Ublock Origin
-DNS-wide AdBlock
-Youtube sponser block
I barely see any ads now, except those that pop up as an overlay and nag you, and some of them can be block manaully.
I am not sure about your projects. Other than InDesign, all I mentioned are essentially project /client requirements; daily operation in the site office is going to be crippled in one way or another if you don’t know how to use those software. Sure, you don’t have to know two drawing software programs; they are being framed as “extra” on job ads, but it is really handy when there is an opportunity to make an impression on the client with 3D.
As an Engineer, I need to know:
-At least two professional-grade drawing softwares
-Word processing skills
-Presentation skills in documentation, such as InDesign
-Excel
-Quick comprehension in a mountain of contractual documents
-Digital Document Management
-Two languages minimum
I have already skipped a bunch of soft skills, we are not paid enough, while watching my Boomer PM taking 3 days to write three questions to client consultants.


“Without some benefit of the doubt, many good games would be dropped and deemed bad. Wanting to like a game is a really important factor.”
That depends on what game and what crowd you are talking about. 4x/Grand Strategies/management crowds are much more patient; 70+ hrs/playthrough is common with a steep learning curve, and this is where a reputation for being complex overrides the need for intuitive tutorials, so people are much more forgiving.
Highguard is not one of those games; it was doomed to be Concord 2.0 at the beginning, but then again, I don’t really understand those crowds either, since I hardly play PVP shooters.


Victoria 3, still the undisputed king of world economic simulation. I had a blast with Vic 2, but I just can’t bring myself to support Paradox Interactive in their current form with ridiculous monetisation of DLC…


For some reason, I just felt the humour was trying too hard, plus the price tag made the overall package unappealing to me.


I have no problem with Daggerfall Unity, why should Morrowind be a problem?
“The Gep Gun is the most silent way to eliminate Manderley.”
I only know a couple of games that do this:
Stalker: Anomaly X4: Foundations Dwarf Fortress
Edit: Forgot Saelig.
I kinda know what you mean, but I come from Cataclysm: Dark Days Ahead, not Zomboid. I lost my first character when I was happily siphoning gas from cars. At the same time, I was too relaxed and bumped headfirst into a gang of giant wasps, can’t fight or run because I was carrying a steel jerrycan, RIP. That was a month of work with this character. xD
I am actually surprised that shooters and chill game people are not in this thread. You are the first one to bring up shooters. The rest are quite within my guess.
Yeah, old stalker here, I stopped playing just before GAMMA came out. Still biding my time to return to the zone someday, still waiting for GSC to fix the second game. Meanwhile, I will miss my hunting trips at Darkscape until a blowout starts when I am in the middle of nowhere and crap my pants.
The mod sounds nice, sounds like it will give more flavour to companions, will Hip get more dialogue? xD
“bound to world logic”
Have to agree, that’s why I’ve spent quite some time in Deus Ex bars. xD
On the other hand, if a game is deep in its subject matter, and I am knowledgeable of it, then I can really appreciate the bound to world logic philosophy, and I can see the effort of modelling it in the game according to that world logic.
The soundtrack of Caves of Qud really does it for me, so alien and immersive, the graphics weren’t much of a problem.
Same here, Vicky 2 was my old love, and I love the loop of looking after politics, economy and military. These days, I am playing Aurora 4x, and there is SO.MUCH.TO.DO.
Stalker is great, I have some good stories in EFP with some rando NPC have a journey together, but he died to a Monolith trap in The Red Forest meat grinder, that was one of the most terrifying battles I’ve had when there are mutants from the south, they are advancing from the North, seemingly shooting from every direction, I hop from a tree to another desperately looking for cover, found a pile of corpses around the campfire in the forest, I barely got out alive, only then I realized my companion did not follow me. The AI can really range from stupid to insanely good.


People are complaining about the map size and its 3 vs 3 format, mostly negative on steam, not sure if they are going to come back from this.
I spawned as a nun in-game on the rooftop of a cake restaurant. I’ve got nothing but a bible to wreck zombies. And there are so many, there is no tutorial, the controls are tanky, the devs are out of their mind.
0/10