• 127 Posts
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Joined 2 years ago
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Cake day: June 11th, 2023

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  • You’re letting AI do it though?

    Ditch that and make your own songs. You let AI create your melody, robbing you of one of the many joys of making music, and arguably the whole point - expressing yourself. You’re just cleaning up the mess it spit out.

    Making music isn’t easy. It’s a skill that takes time to develop, often years. Expect to be bad at it for a while, but know that you will improve over time. It’s extremely rewarding. With experience you may be able to make this turd shine, but more likely you won’t need to because you can do better with your own skill starting from scratch.

    I’ll ask again, what are you trying to do? Do you want to make your own beats to rap on, or maybe make a soundtrack for an indie game? Think about that and analyze the music that inspires you, learn from it, emulate it, pick up on their techniques. If you can come back with specific questions about music production then people will be happy to help you. This post is like complaining that the easy way out isn’t as easy as you expected.














  • Not in Elden Ring, but a few times in other games.

    In DS3 I was summoned to help with Dancer, and she somehow managed to grab me and the host at the same time. So we were about 15 feet apart, me in Dancer’s hand, and host floating in mid air both going through the grab animation.

    There was another time in DS3 in the Cathedral of the deep. The first giant hit me and knocked me into a small corner between the short staircase on the ground floor and I was stuck there, had to bone out.

    And another glitch in Cathedral where I clipped through the ceiling while riding the elevator and went out of bounds - here’s a YouTube short of it that I captured and also mention the above glitch https://youtube.com/shorts/g1mHaiism_k

    In DS1 I had Moonlight Butterfly glitch out. It spawned much further away from the bridge than normal, and it was rotated 90 degrees so it was facing perpendicular to what it normally would be (facing towards the arena entrance rather than facing the bridge). I forget what happened, but I think I had to save and quit out to make it reload properly.


  • Alwa’s Awakening

    The Messenger

    Ori and the Blind Forest

    Pseudoregalia

    I like the feeling of getting stronger and coming back to previously inaccessible places. Pretty much only play games on Steam.

    I’m surprised I haven’t seen anyone mention Hollow Knight yet. I won’t claim it on my list since I haven’t finished it yet, but it seems to be popular.




  • Started my first playthrough of Sekiro and it’s really hard. I’m slowly embracing the playstyle, but I have so many habits to break from the other Souls games. I like it, but I don’t think I’ll be up for NG+ if I ever finish the NG run.

    Also started playing Sable and I really like it so far. It kind of feels like an open world Zelda type of game without combat. It’s quite relaxing, and the art style is absolutely beautiful.