• 5 Posts
Joined 1 year ago
Cake day: June 13th, 2023


  • Same: I got both Arkham Knight and The Witcher 3 with my 980! That’s actually one of the reasons I bought one: I had planned to buy both games anyway, it made me “save” (as in, not spend) that much money. And given that it was NVIDIA’s flagship at the time, it worked quite well with that GPU and I wouldn’t have noticed the performance issues if I had not read so much backlash about them.

  • Off the top of my head:

    • I don’t remember which one, but one recent Resident Evil remaster. Must be 4, if you say so!
    • As I mentioned, Warcraft III: Reforged was (is?) considered terrible
    • The GTA III, GTA: Vice City and GTA: San Andreas remasters, which are pretty bad ports of the Android/iOS versions
    • Batman: Return to Arkham
    • Dark Souls: Remastered
    • Metro 2033: Redux
    • Halo: The MCC as well, although I heard that it got a lot better down the line
    • Didn’t some Final Fantasy recent remasters / new releases get criticized?

    From what I recall, most of these were criticized for lacking the hand-crafted textures and lighting that the originals had. For obvious reasons, since most remasters are AI-enhanced textures, upgraded engines and little to no handcraft ever comes into play.

  • Did they actually fix the performance of AK or did we just get better hardware to run the game better?

    They actually pulled it from Steam for a while, and re-released it properly a few weeks later. But yes, they ended up fixing it properly, and it’s probably one of the best-looking games of its generation on PC. The photo mode, in particular, is stellar.

  • Good points, but a few of these are mixing up controversy with genuine critics.

    • Arkham Knight’s performance was terrible at launch. But many Ubisoft games could make this list, they were quite famous for their buggy games for some time.
    • Along with the Diablo 2 remake, you could add the Warcraft 3 remaster as well which was nonetheless apparently abysmal, but which also removed the original game from Battle.NET. We may also add most remakes and remasters, it feels like an exception when a remaster is generally appreciated.
    • Like Starfield, Fallout 4 was also heavily criticized at launch for the same reasons: unengaging story, always the same bugs, lackluster roleplay due to the voiced character… But maybe that’s always the case with every new Bethesda game.
    • If I remember correctly, on of the main issues with Alien: Colonial Marines wasn’t so much that it was a terrible and unfinished game (which it was), but that the demo released was very engaging, and a completely unfair representation of the actual game, which was considered false advertising.

  • It was a 3D Metroidvania, not really Soulslike IMO: the abilities unlocked as the game progresses that allow the player to explore places they couldn’t go or take shortcuts they couldn’t take are the staple of Metroidvanias, and so many people seem to forget it, but that rest to save / enemies respawn mechanic was in many Metroidvania games long before Dark Souls. I would also say that Souls-like games are characterized by their build variety and combat difficulty, which were notably absent from J:FO.