Hello am rat
i’ve been getting into slipknot music lately and that’s exactly how i feel
you can close vim?
UPBGE has always been an interesting project to me, a lot of people I know that work with blender didn’t even know it used to have an integrated game engine until not-so-long ago, so it’s nice seeing that BGE is still alive in the form of UPBGE
Feel free to come by !furprogs@pawb.social if you need any programmers, i created that community for these kinds of announcements too
Lush’s Honey I washed the kids. The caramel scent makes it very hard to not bite the entire bar
I’ll start by introducing myself: I’m Crax, and i work as a graphics programmer at a game development company located in Italy. I have been using C++ for the past 10 years, and i have been a huge Rust aficionado since 2018. Right now i’m studying the Vulkan API by implementing a smallish 3D renderer (which i hopefully plan to turn into my goto framework for studying graphics programming).
You can see my personal projects on my Github
For those into the Rust ecosystem, there’s the Bevy Engine, which is an in-development 3D engine written entirely in Rust
I have a trade offer: for each pat you give me i give you two pats in return
That’s a very good attempt, she came out very nice!
That’s a very italian-looking pizza, as an italian myself i approve
Also i just woke up and i’m hungry now ty
My girlfriend has been literally using my PS5 more than me since I got it, gamer girls do exist and we should cherish them, not alienate them
I started studying vulkan recently, so i started building a toy renderer with (hopefully) a functional render graph and multi-threading command buffer encoding support
VScode. It works mostly fine for me, using rust-analyzer and CodeLLDB
One recent case of ai pushback is a video by Procreate’s CEO on X (formerly known as Twitter), where he affirmed his hate for gen ai + reassured the procreate customers that no Gen ai features will ever be added on Procreate