But it’s not cents on the dollar, that’s the problem, it’s just cents, and then more cents, and more cents again, regardless of if you’re selling more. The issue here is that every install costs the developer money. It’s not just a cut being taken from the sales, it’s money coming directly out from the developer’s pocket, in addition to the cut being taken from the sales. And there’s no limit on how many times people could reinstall games, meaning that these charges could just keep going well after a purchase has been made.
He’s not talking about Larian, he’s talking aboutbthe actual D&D team at Hasbro and Wizards of the Coast. Hasbro got a new CEO last year and the way they’ve been operating certain business units like WotC has changed dramatically, coupled with massive layoffs across many Hasbro subsidiaries. All he’s saying is the DnD team at WotC now is completely different to the one that Larian knew as they developed BG3.