Please do not perceive me.

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Joined 2 years ago
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Cake day: June 8th, 2023

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  • Man I wish I could like Isaac like that. I’m not good at it at all. Every time I try to play the game it turns into an angry sweat fest as I take tons of stupid avoidable damage and don’t find any fucking keys for the third floor in a row

    I’ve watched a thousand hours of Northernlion and I could probably tell you every item in the game on sight but my sticky notes look like sad trash.

    Don’t even get me started on the challenges, I fear that list, but I want half those unlocks to get all my other unlocks.



  • I really don’t mean this as a dunk on Rimworld, but as is tradition with most things in Rimworld, Dwarf Fortress did it first. “FPS Death” was a common end condition for resilient forts. If natural dangers or greed didn’t kill you first, boredom would as your FPS crawled down into the single digits or, if you were really dedicated, this could become seconds per frame.

    Rimworld has kind of done it’s own thing now with the third or fourth DLC expansion but for a majority of its lifespan so far it could charitably be called a DF clone with a readable UI. Now DF has its own readable UI and Rimworld has cybernetics and psychic magic so they’ve sort of both become individual titans of their own genre.



  • 480p and 3 meter draw distance definitely was, I can tell you that much.

    I remember getting on PC and installing the Longer Draw Distance mod for the first time, and discovering that you could throw a rock farther than the distance between Seyda Neen and Pelagiad. The illusion of distance was only preserved by the close draw range and the fact that you walk at half the speed of smell at level one.




  • Well, I bought it. I had the day off work and just recently refunded the new Doom because it won’t even let me launch it without RTX support, so I figured I’d give CO a go. It’s now six and a half hours later and I’m thoroughly hooked. This might be one of the best RPGs I’ve ever played. The characters are quite good and I’m a big fan of the AP system meaning that running out of MP on your wizard isn’t really a problem you deal with like in other JRPGs (looking at you Final Fantasy - elixirs are not a suitable bandaid for a bad MP economy).

    I am finding the timing for parries to be a little bit bullshit but dodges are forgiving enough that I’ve been getting by.

    I just picked up the third party member and exited her area back to the world map if that gives you a good idea where I’m at without being spoilery. Thanks for the recommendation!