• Swedneck
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    1 year ago

    shame most people who implement it don’t agree

    • icesentry@lemmy.ca
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      1 year ago

      Can you share any examples? I have yet to see an rtx enabled game that was unusually shiny. Most non RTX game already tend to have way too much specular reflection but the few RTX games I’ve seen were way better with that.

      • pfannkuchen_gesicht@lemmy.one
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        1 year ago

        Have you had a look at the RTX trailers of games? Most just show of how great the reflections are and barely anything else. It’s like " Look! We’ve got RTX now! See that puddle? Now you see yourself in there! That’s why we added more puddles!"