- cross-posted to:
- starfield@lemmy.zip
- cross-posted to:
- starfield@lemmy.zip
According to Hans-Kristian Arntzen, a prominent open-source developer working on Vkd3d, a DirectX 12 to Vulkan translation layer, Starfield is not interacting properly with graphics card drivers.
If this is such a big issue then Bethesda should make it a top priority to fix it, it does sound like a complicated issue though.
They should but its Bethesda. A company that misread the room thinking people making memes about how unoptimized their games are meant fans thought it was endearing rather than something deserving of mockery.
Or let the community fix it for them
That’s exactly what they’re going to do because it costs nothing. The problem is they won’t ever accept the community fixes into official updates since they’re binary patches or file replacements.