• sunbeam60@lemmy.one
    link
    fedilink
    arrow-up
    2
    arrow-down
    1
    ·
    vor 10 Monaten

    Yes agree if you’re talking about unit tests. I’m thinking smoke tests, which is are the most common automated tests in games, where I’ve spent most of professional career. The amount of booleans checks that happen in a single frame I doubt the game wouldn’t crash within the first couple seconds.