quick dual announcement ### New Communities we’ve tabulated the easiest part of
the survey (other results coming NOW
[https://beehaw.org/post/849493?scrollToComments=true]) and we’re pleased to
announce that, in the future, we’ll be creating six new communities. these six
choices can be stratified as: most popular, community picks - World News -
AskBeehaw hand picked, also popular with our community - Tabletop Gaming - Anime
and Manga hand picked, base exists in our community for it and distinct enough
to take a chance on - Vegan and Vegetarian[^1] - Parenting in the specific case
of World News, the !news@beehaw.org [/c/news@beehaw.org]
[https://beehaw.org/c/news] community will be converted into the “World News”
section, and a separate !usnews community will be spun off for US-centric news.
these communities will be created in batches of three. you’ll see WN+US news
conversion/AB/TG first, then A&M/V&V/P about a week after that. as for
communities that didn’t make it, these are best fits for now: - School &
Education: !humanities@beehaw.org [/c/humanities@beehaw.org]
[https://beehaw.org/c/humanities] - Camping & Hiking: !greenspace@beehaw.org
[/c/greenspace@beehaw.org] [https://beehaw.org/c/greenspace] or
!environment@beehaw.org [/c/environment@beehaw.org]
[https://beehaw.org/c/environment] or !chat@beehaw.org [/c/chat@beehaw.org]
[https://beehaw.org/c/chat] - Fitness: !chat@beehaw.org [/c/chat@beehaw.org]
[https://beehaw.org/c/chat], occasionally !betterment@beehaw.org
[/c/betterment@beehaw.org] [https://beehaw.org/c/betterment] - Photography:
wherever it fits - TIL: !chat@beehaw.org [/c/chat@beehaw.org]
[https://beehaw.org/c/chat] - Travel: !chat@beehaw.org [/c/chat@beehaw.org]
[https://beehaw.org/c/chat] - Spirituality: !chat@beehaw.org
[/c/chat@beehaw.org] [https://beehaw.org/c/chat] and !humanities@beehaw.org
[/c/humanities@beehaw.org] [https://beehaw.org/c/humanities] - Health: wherever
it fits - Sustainability: can mostly go in !environment@beehaw.org
[/c/environment@beehaw.org] [https://beehaw.org/c/environment] -
AntiWork/WorkReform: !socialism@beehaw.org [/c/socialism@beehaw.org]
[https://beehaw.org/c/socialism] - Retro: wherever it fits ### Community
Moderators this also means we’re taking on new Community moderators. as with
last time: this is not a full time job and we don’t want it to be, but this is
also not a completely trivial commitment either, so please only apply if you’re
comfortable with making that commitment. (if you think it’s becoming
overwhelming or too much for you at a later point, that’s different and we can
discuss that then.) our community mods haven’t had many issues though, so i
doubt you will either. — ##### What is expected of community moderators? I’m
sure you can surmise, but to be specific: - Encourage and promote respectful and
constructive discussions, and address any behaviour that goes against our
community’s spirit to be(e) nice. - Assist people by answering their questions,
offering guidance, and helping them navigate the platform effectively, ensuring
they feel heard. - Where possible, give us and/or your fellow active mods
concerns, improvements, or insights you have from your section of our community.
##### What powers do community moderators have? You’d be expected to use these
responsibly, obviously: - The ability to remove or hide posts, comments, or
other content that violate our community guidelines. - The authority to issue
warnings to users who breach our mantra, and in severe cases, temporarily
suspend their accounts. We generally encourage a compassionate approach to
moderating, though. Unless someone is clearly unproductive, we encourage you as
a mod to engage in constructive dialogue before banning. And if you don’t have
the energy for this, you can flag a post to bring it to our (or another mod’s)
attention. Additionally: blatantly misusing these or using them maliciously will
be instant grounds for demotion, and in the latter case likely permanent banning
from the site. Do not do that, please and thank you. ##### If I’m selected, how
can I report stuff to the admins? On site, you can flag it and leave it for us
to deliberate. You can also reach one of us by DM on here. If you need to
immediately contact us for mod stuff, our main hubs of operation are Discord
(where we have a specific channel for community mod reports) and Matrix (which
is pretty relaxed and easy to follow). You can also use a DM on Beehaw itself.
##### How will mods be selected? Hand selection. In the future we may supplement
hand picking mods with another method—any mods selected by that method would
most likely serve on a temporary basis (and that would be made clear to them on
appointing). ### Applications can be made here
[https://forms.gle/Ae7qZBNKpMPWfQk17].[^2] [^1]: because i’ve already seen
moderately concerning posts w/r/t to this: please do not make us regret this
community. it is currently this grouping or nothing. [^2]: we are working on a
non-Google platform here but our first alternative failed to materialize today
and there are easily half a dozen other things we need to prioritize right now
(including the big 0.18 update, which had its timing on here derailed by a
crippling bug). we’ll get to an alternative when we do. if you do not want to
use the form, DM me and we can arrange something.
I posted an apparently off-topic post to !foss@beehaw.org. The moderator removed it from the timeline because discussion about software that should be FOSS was considered irrelevant to FOSS. Perhaps fair enough, but it’s an injustice that people in a discussion were cut off. The thread should continue even if it’s not linked in the community timeline. I received a reply that I could not reply to. What’s the point in blocking a discussion that’s no longer visible from the timeline?
It’s more than just an unwanted behavior because the UI is broken enough to render a dysfunctional reply mechanism. That is, I can click the reply button to a comment in an orphaned thread (via notifications) and the UI serves me with a blank form where I can then waste human time writing a msg, only to find that clicking submit causes it to go to lunch in an endless spinner loop. So time is wasted on the composition then time is wasted wondering what’s wrong with the network. When in fact the reply should simply go through.
(edit) this is similar to this issue. Slight difference though: @jarfil@beehaw.org merely expects to be able to reply to lingering notifications after a mod action. That’s good but I would go further and propose that the thread should still be reachable and functional (just not linked in the timeline where it was problematic).
Thanks for pointing that out. I added your link to the post.