• thorbot@lemmy.world
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    8 months ago

    Yeah, you still don’t understand that a portable device has a battery and concessions must be made in order to maximize its battery life.

    Edit: downvote me all you like but the lifetime sales of the Switch speak for themselves.

    • yuri@sh.itjust.works
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      8 months ago

      Yeah I shoot for solid 60s on my portable steam deck too. I get better battery with lower settings anyway, and the potential benefit from artificially capping fps is negligible to me.

      Being able to play a little bit longer isn’t all that enticing when the experience is on par with a struggling switch lite.

    • accideath@lemmy.world
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      8 months ago

      Mario Odyssey runs at 60fps. Why can’t a graphically less intense game that was originally made for a console that is now over 20 years old? A console, that can also be emulated on a raspberry pi or any phone, really. This really shouldn’t be a noteworthy battery life hit. Even less so when the switch is docked…