Ever get tired of hunting things down for Shattered Pixel Dungeon’s first quest? in v2.2.0, the ghost questgiver will only wander in the exit room, and the quest bosses will be more likely to wander towards the player. This should hopefully cut down on frustration without making the quest feel much different.

  • Hubi@feddit.de
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    1 year ago

    That’s a great change! I always hated to encounter the ghost in corridors because I couldn’t get past him without activating the quest :D

      • Hubi@feddit.de
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        1 year ago

        Nope. I always explore the level first before I trigger the quest. This way you won’t get cornered by the crab or sniped by the Gnoll Trickster so easily.