I see this is a Vulkan API update. This means game developers need to take advantage of it before it is of any benefit, correct? Or can one use the benefit of this somehow themselves?
They need to support vulkan, or DirectX to vulkan need tobe updated for the directx api translate for the vulkan one
Edit: reading it better I think the devs that support vulkan don’t need todo anything, this is a CPU -> GPU communication so it don’t need support from the game
Yes. If for device or system that use dx->vulkan wrapper like proton, then it’s possible to enable it. It’s a driver side provided feature once compiled to support it you can enable it. (like frame gen basically)
edit: features like FSR3 or DLSS requires game side support means the game binary needs to compile with their tech to support.