Hey folks, one more small update about UI improvements before a bigger blog post next week. I’m afraid Shattered Pixel Dungeon v2.5 isn’t going to be ready for beta in July, but it’s very close!
v2.5 includes a few other UI improvements in addition to all the ones I’ve shown off: a display for badges in the in-game journal window, a better alchemy UI layout for larger screens, and a full journal UI from the main menu (pictured here)!
(Image Description: An image showing new Journal UI from the main menu. Badges are currently being shown (which is unchanged), but there are new tabs for catalogs, the dungeon guide, and alchemy.)
When you add the cleric class you should sell it as a $1.99 upgrade. I’d happily contribute on a game that has given me some much entertainment.
I do want to look into ways to encourage more supporter purchases, especially on the Google Play verison, but it’s never going to be locking a major content update behind a paywall.
He’s not gonna do that
looking pretty good
That blog post you just published is incredible, so much good stuff I’ve been wanting for years. You do a fantastic job balancing content releases and quality of life releases.
Really looking forward to these updates!