The spongebob game wasnt so bad. It had like a login bonus but it didnt seem to be too bad But once we got into the lego star wars game the f2p bullshit started. And oh god. This game clearly designed for kids had all the f2p bullshit. Login bonuses. Gridnyness. Multiple in game currencies. The daily/weekly ect missions. The unlockables
But god the racing game was even worse. 100000 things to unlock and basically nothing is by default basically. Sooooooooooo absurdly grindy. And most harrowing of all… i swear to god… 5 seperate in game currencies.
I want to reach out and scream to him “games werent always like this maaaaan”
I wasn’t old enough to get into Marathon when it was new, but picked up on a lot of it through references from being a Halo nerd since that series started. I should give it a look sometime but I always got the impression it was “Doom, but with a ton of lore for nerds” and that might be unfair but also might make me like it more
So much of Marathon is in text logs and completely optional/skippable, except that at one point you’re caught in an endless loop without an ending if you don’t pick up those text logs and figure out how to escape the cycle.
Here, this’ll explain some of it. Eventually.
https://www.youtube.com/watch?v=H9rMu1XYB98
https://www.youtube.com/watch?v=IQaNQ_uePFk
https://www.youtube.com/watch?v=1vurgeAkIxY
Master Chief kills aliens and doesn’t afraid of anything, got it. (thanks)
John Halo would drive a ZYBERTRUKKK, just like John Blade Runner
Did you hear what Bungie is doing to Marathon lol.
Extraction shooter, loot boxes protruding. Very very disrespectful.
But they’ll still eat that garbage!
Not yet, but do tell me. I’m ready to be hurt.
https://www.gamesradar.com/games/fps/marathon-development-is-reportedly-facing-trouble-at-bungie-theres-a-reason-that-it-was-planned-for-this-year-and-slipped-a-whole-year/
Theyre turning it into a live service that plays like Tarkov lol
I HATE THE EXTRACTION SHOOTER FAD
I HATE THE EXTRACTION SHOOTER FAD
Trend chasing is one of the oldest game industry problems and its still one of the ones i get the most angry about. Because it has demonstrably failed time and time again so even the most dumbass executive should be able to tell that chasing another game’s success works almost never and chasing the bottle lightning when it does work is so obviously not financially viable. Like how many times do the old men have to learn the lesson.
But i guess they all have enough hubris to think they can pull off an Apex Legends and trend chase sucessfully.
What are you talking about, everyone loves and remembers everyone’s favorite game Haze™️ for PlayStation 3™️ fondly! “Haze™️: It’s the Halo™️ Killer!”
So many good ideas got sidelined or just thrown away over time by chasing the fad dragon.
Like, Planetside’s devs and publisher wasted a staggering amount of their own development budget trying to chase the PUBG/Fortnite fad and made a completely garbage game that took the combined arms sci-fi gameplay of Planetside and stripped most of it out.
I want somebody to try making a game like MAG again, that shit was tight
Fuck raytracing and 8K resolution or whatever, gimmie something with some big ass battles and huge maps and make the graphics “good enough” and give me a stable high framerate and good physics and aiming mechanics and I’d be super happy with it
Ok, but what are your thoughts on lethal company?
I don’t know what that is. If it’s an extraction shooter, I’m probably not interested, but feel free to elaborate.
It’s an extraction horror game where you have to scavenge scrap and meet a quota. No microtransactions.
I found YouTube links in your comment. Here are links to the same videos on alternative frontends that protect your privacy:
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