neuron-activation

  • Imnecomrade [none/use name]@hexbear.net
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    3 months ago

    It looks like civilization 5.5 if we were to put it on a scale of civ v’s realistic and civ vi’s cartoonish visual style, with a bit a polish overall to make the graphics prettier. I think I like it.

    Also, yeah, why is this a gameplay reveal. It’s also halfway on a scale of a theatrical trailer and a gameplay trailer.

    I guess the gameplay showcase is live right now: https://iv.ggtyler.dev/watch?v=Tc3_EO6Bj2M

    It looks like we can mix and match leaders and civilizations now, nice!

    It looks like they took a lot of ideas from Humankind.

    I wonder if the pre-purchase bonuses are exclusive to preordering only or if we could still purchase them later when the game goes on sale. I hate preorder exclusive content.

      • Imnecomrade [none/use name]@hexbear.net
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        3 months ago

        Video games are presented way too seriously. They hype the shit up like the dawn after revolution is about to occur. So much hype for a game to get me addicted and waste too many hours of my life.

  • EstraDoll [she/her]@hexbear.net
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    3 months ago

    okay so after watching the gameplay reveal trailer, i was thoroughly unimpressed, BUT: If leaders who were not heads of state but still notable philosophers and scientists like (who I assume to be) Confucius and Ben Franklin can be leaders, this means that there is very real potential to see Karl Marx as a playable leader

    • Imnecomrade [none/use name]@hexbear.net
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      3 months ago

      It’s supposedly still supported on the Nintendo Switch. I hope this means it will be well optimized.

      It also looks like there will also be Linux support again, yay!

  • edge [he/him]@hexbear.net
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    3 months ago

    wtf this “Ages” thing seems horrible. You have to just randomly convert your entire civilization into a completely different one?

    • Moonworm [any]@hexbear.net
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      3 months ago

      It seems like you can follow a cultural line if you want, or go into different civs based on your leader or by meeting certain conditions.

      • edge [he/him]@hexbear.net
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        3 months ago

        Considering the default for Egypt is to become Songhai, I doubt there will be many logical cultural lines to follow.

    • Imnecomrade [none/use name]@hexbear.net
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      3 months ago

      I find this to be a stupid mechanic. I would rather have something like in Victoria 3 where the nation is the same but changing the government will impact the name and mechanics of the civilization, or by meeting certain requirements you can form different nations, like Indonesia, Laos, Scandinavia, etc. I think I like the mechanic of mixing and matching leaders and civs, but I want some limitations and realism.

      Civilization was my first strategy game that attracted me into the genre, and I thought it was the coolest thing to play as France and build the Pyramids. Mixing and matching leaders and civs fits into the spirit of Civilization. Straight up changing civilizations willy nilly is just an Endless gimmick that sucked. I rather stick to a Civ and culture, but have the freedom to change as long as I meet certain conditions. What kind of civilization roleplay has civilizations swap names and cultures immediately after the beginning of a new era? That just kills the story aspect and makes the game gamey.

      If there’s anything from Civ VII that I hope is fixed, according to changes I heard from early playtesters, it would be the min-maxing focus of the game. I like Paradox strategy games, like Stellaris, as they have a story focus, and even if I lose, it’s fun to get immersed into the universe. Civ V and VI’s mechanics involve a lot of micromanaging (which is heavily required to beat the game in the higher difficulty settings), making game-breaking OP civs, and not enough story immersion. I want losing to be fun. It looks like they are removing some mechanics like resource and population focuses, builders, etc., which I hope manages to fix this problem.

  • peeonyou [he/him]@hexbear.net
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    3 months ago

    they’re still making these?

    Civ 1 was awesome… it went downhill from there and apparently hasn’t hit rock bottom yet