The most immediate example I can think of was called “Subverse,” which was directly advertised as some sort of anti-SJW (I think it was called that at the time because woke/DEI weren’t quite in common use yet) awooga pandering game where you played some boring ego insert that had a space harem that marked as many safe dopamine boxes for boring nerds as possible to pander to freeze-gamer gaters and cater to their cooming needs.

The game was boring. Full stop. It was boring. The gameplay itself was shallow and uninspired, and even the le sexy sex scenes were boring according to the general assessment of the very same treat hogs it was targeted to pander toward.

“Yandere Simulator” would count if that steaming pile of irradiated shit ever actually got completed. It was like Star Citizen for kiddie creeping weeb gooners, but less profitable.

    • FourteenEyes [he/him]@hexbear.net
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      4 months ago

      Helldivers 2 more than made back its budget, is very explicitly satire of American jingoism and imperialism, and only started getting consumer pushback from Sony trying to force PSN registration and locking out people who paid for the game already in like 160 countries

    • UlyssesT [he/him]@hexbear.netOP
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      4 months ago

      Helldivers 2

      Helldivers 2 failed? I thought it was a huge success and that it was so on the nose that it managed to do what the Starship Troopers movie failed to do: make itself clear to most people that it was satire.