I started wondering whether this breaks Roguelike-ness, since a run gets influenced by external factors.

  • miaomix@lemm.ee
    link
    fedilink
    English
    arrow-up
    1
    ·
    3 months ago

    OG Pixel Dungeon had day-night spawn rate differences too. And I’m told DCSS has something affected by lunar cycles?

    Not sure what the answer is, but SPD isn’t the only game that has this.