🍹Early to RISA 🧉@sh.itjust.worksM to Greentext@sh.itjust.works · 27 days agoAnon questions physicssh.itjust.worksimagemessage-square55fedilinkarrow-up1496arrow-down124
arrow-up1472arrow-down1imageAnon questions physicssh.itjust.works🍹Early to RISA 🧉@sh.itjust.worksM to Greentext@sh.itjust.works · 27 days agomessage-square55fedilink
minus-squarethefartographer@lemm.eelinkfedilinkarrow-up22·27 days agoSomeone needs to clean up this fucking sim, the rules make no sense
minus-squaretaiyang@lemmy.worldlinkfedilinkarrow-up22·27 days agoSpaghetti code, unfortunately. Apt, given we boil salted water to cook spaghetti.
minus-squareRegalPotoo@lemmy.worldlinkfedilinkEnglisharrow-up4·26 days agoThis game has far too many mechanics. The dev team should prune it back to the essentials and focus on polish rather than getting over ambitious and not executing anything well
minus-squareAceticon@lemmy.worldlinkfedilinkarrow-up2·26 days agoClearly most of the development went into highly detailed graphics so some compromises had to be made on simulation rules and gameplay.
Someone needs to clean up this fucking sim, the rules make no sense
Spaghetti code, unfortunately. Apt, given we boil salted water to cook spaghetti.
This game has far too many mechanics. The dev team should prune it back to the essentials and focus on polish rather than getting over ambitious and not executing anything well
Clearly most of the development went into highly detailed graphics so some compromises had to be made on simulation rules and gameplay.