• cubism_pitta@lemmy.world
        link
        fedilink
        English
        arrow-up
        14
        ·
        14 hours ago

        In emulation if you are using retroachievements rewinding / save stating gives you a ‘lesser’ achievement so the precedent is there from the groups that already invented such a thing

        • Stovetop@lemmy.world
          link
          fedilink
          English
          arrow-up
          4
          ·
          edit-2
          14 hours ago

          Doesn’t seem like a good sell if they do it that way, though. Let’s invest money and time into this feature that we will disincentivise people from doing by reducing their rewards if they use it.

          Works for people doing these things as a hobby project and accounting for functionality that currently exists, but not great for a corporation that would need to convince devs to implement the feature into their games and design around it.

          • Mnemnosyne@sh.itjust.works
            link
            fedilink
            English
            arrow-up
            1
            ·
            5 hours ago

            It doesn’t need anyone to convince devs to implement it. I can do it whenever I run an emulator of old console games already, and devs of those games never implemented it.

            If Sony wants to add it as a hardware feature they can.

            As far as the patent, hopefully it’ll get denied but I doubt it. Once they have it it’ll cost someone time and money to challenge it, even though it should be a slam dunk that it is neither a new idea nor innovative and novel. This is how a lot of these egregious parents continue to stand - the cost of challenging them is high, especially if some blistering idiot of a judge ruled in a farcical manner.

    • Stovetop@lemmy.world
      link
      fedilink
      English
      arrow-up
      9
      arrow-down
      6
      ·
      14 hours ago

      Imagine just rewinding in Elden Ring? No more consequence for death, just un-lose your souls and dodge better without actually learning the tells.

      What would be the point?

      • kinkles@sh.itjust.works
        link
        fedilink
        English
        arrow-up
        17
        arrow-down
        4
        ·
        13 hours ago

        Let them ruin their own experience? Or it’ll make Elden Ring much more accessible to casual players.

        • Stovetop@lemmy.world
          link
          fedilink
          English
          arrow-up
          6
          arrow-down
          14
          ·
          13 hours ago

          Would be better to watch a Let’s Play, in my opinion. I don’t know why someone would want to play a game only to engage with none of its core gameplay features.

          • Miles O'Brien@startrek.website
            link
            fedilink
            English
            arrow-up
            7
            arrow-down
            2
            ·
            10 hours ago

            Hi, I’m someone who loves to play video games, absolutely cannot stand to watch other people play games, and for a thankfully brief period, was completely unable to play certain games due to insufficient reflexes.

            This would have allowed me to play a wider range of games. I probably wouldn’t have been able to beat dark souls, but plenty of other games would be on the table.

            Heres the best part about features like this, and I hope you’re sitting because this might blow your mind: if you don’t want it, and don’t like it… don’t use it.

            Hope that helps clear a few things up.

            • Nikls94@lemmy.world
              link
              fedilink
              English
              arrow-up
              2
              ·
              7 hours ago

              don‘t use it is waaay easier said then done. It’s not the first time you’ll need it, not the second time, but there will be this one passage in the game, could even be the final boss on your first try, where there happens to be a mechanic at phase 6 you don’t quite survive. The game then loads in before the first phase of the boss. And because the boss was hard to get there, you rewind for the first time. Then you get hit, and you rewind again.

              The first one is hard to use, but it gets easier.

              And easier…

              And easier…

          • ampersandrew@lemmy.world
            link
            fedilink
            English
            arrow-up
            12
            arrow-down
            2
            ·
            13 hours ago

            That is engaging with them, just in a way that they’d like to engage with them. From the time they bought the game, it ought to be theirs to do with as they like.

            • Stovetop@lemmy.world
              link
              fedilink
              English
              arrow-up
              1
              arrow-down
              6
              ·
              12 hours ago

              I mean, sure, they have the right, insomuch as someone can buy a game on disc and use it as a coaster I guess. But it ruins the point of it, in my opinion.

              I’m not saying people are wrong to enjoy media and spend money however they want, but it’s like a concert venue installing fancy couches to put in the lobby for people who buy tickets to a show but don’t want to actually watch it. It just doesn’t seem worth it.

              • ampersandrew@lemmy.world
                link
                fedilink
                English
                arrow-up
                2
                ·
                10 hours ago

                There are multiple things to get out of Elden Ring besides a challenge, and as further proof of that, the DLC retained the challenge but not some of the other fine points I really enjoyed about the base game.