schnurrito to xkcd@lemmy.worldEnglish · 8 hours agoxkcd #3015: D&D Combinatoricsxkcd.comexternal-linkmessage-square32fedilinkarrow-up1223arrow-down13file-text
arrow-up1220arrow-down1external-linkxkcd #3015: D&D Combinatoricsxkcd.comschnurrito to xkcd@lemmy.worldEnglish · 8 hours agomessage-square32fedilinkfile-text
Look, you can’t complain about this after giving us so many scenarios involving N locked chests and M unlabeled keys. https://explainxkcd.com/3015/
minus-squarewunami@lemmy.worldlinkfedilinkEnglisharrow-up3arrow-down1·5 hours agoYou have less arrows to pull from on subsequent rolls. You can’t keep using a D10.
minus-squareBartyDeCanter@lemmy.sdf.orglinkfedilinkEnglisharrow-up4·5 hours agoThat’s why you reroll on already taken numbers. Or drop down a die size every two arrows.
minus-squaredeur@feddit.nllinkfedilinkEnglisharrow-up2·2 hours agoNow someone has to do the math on how many rolls on average it will take to resolve the action given the chance of rerolls.
You have less arrows to pull from on subsequent rolls. You can’t keep using a D10.
That’s why you reroll on already taken numbers. Or drop down a die size every two arrows.
Now someone has to do the math on how many rolls on average it will take to resolve the action given the chance of rerolls.