Funko Pops, to me.
I understand that some of them are fairly overpriced, but I also really like them as is. It doesn’t work on all characters, but it sometimes work on a lot and there’s so much representation and variety that it’s good to have a few.
If people want to talk about waste of plastic and vinyl, they should bark at the companies who make teeny tiny figurines that serve no purpose and have so little detail that spending any money on them is a waste.
Recency bias answer, but City Skylines 2
They bit off way more than they could chew with the new game and it shows. Now, it has some good ideas that I’m happy for implemented, like upgradable buildings and base resource extraction. However, I feel like this has been part of Paradox Plaza’s problem in not having a clear design vision that has been fully vetted before going into production.
I’m sure the game could end up like Stellaris where the game is rewritten in a way to make it fun, but that is going to take some time.
Does it show? This is exactly what I’m talking about. I don’t understand any of your criticism of CS2. What vision is missing?