Anyone sad that @starfield didn’t knock it out of the park on release day has never played a Bethesda game on release day. wait for it.

  • FelixMortane@lemmy.ca
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    1 year ago

    I don’t understand? I a hypothetical scenario, if someone scores 30% on all of their tests and then scores 55% one time, that is not acing a test. Comparing anything to previous Bethesda releases is irrelevant, aside from a history of disappointing release days. You should not have to wait for patches and fixes to say a game is good.

    • Krackalot
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      1 year ago

      But Bethesda has an ace up their sleeve, or rather, several aces up other people’s sleeves? Anyway, mods. Not really anything Bethesda does themselves, but by being open to it, it makes their otherwise mediocre games down right awesome.

    • dan1101@lemm.ee
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      1 year ago

      This game is a lot more than a 55 though, more like 85. It has QOL issues and a few bugs but it’s a huge game.

      • FelixMortane@lemmy.ca
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        1 year ago

        Coming back to say I did put a fair amount of hours into it, however I have found I am not burnt out. I am curious if your opinion is still the same or has it changed?

        • dan1101@lemm.ee
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          1 year ago

          I am rather burnt out. I think I was waiting for the first big update which hasn’t come yet. I’d still say Starfield is about 80/100 but the gameplay loop and QOL problems got me down. Also how the faction missions end hasn’t been that satisfying. I took a break for a couple weeks but will probably get back to it tonight. I might get back on the UC quest line.

          • FelixMortane@lemmy.ca
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            1 year ago

            I just realized I had the perfectly wrong typo in my past post. Instead of “…I am not burnt out…” it was suppose to be “I am now burnt out”. Literally the exact opposite meaning as I was intending.

            I am very excited for where the mods for this game go, but I am resenting Bethesda more and more for their tactic in the market and reliance on free labour. It is tons of the little things, like the colony ship that arrives at Paradiso, but all of the lamps / chairs / computers / etc are just the absolute normal game models and textures.

            Such a lack of attention / giving a damn. I feel bad for the developers because you know it is management budgeting the hours that force them to skip things

            • dan1101@lemm.ee
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              1 year ago

              Yeah I get all that. Not being able to just shoot that Paradiso CEO was annoying too. I mean yeah you shouldn’t do that, but it should be an option.

              Things like too many cutscenes are annoying. Like elevators, they are always cutscenes even if you can just walk seamlessly where they go like in Cydonia. I’m hoping a patch can reduce the cutscenes or at least make them more immersive.

              I’m impressed by the details in Starfield in 1,000 ways but also amazed at details they missed.

              I’m sure I will get back into Starfield, I’m just giving things a while to get better.

    • Xergg@mastodon.socialOP
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      1 year ago

      @FelixMortane Normally I would agree, save for that Bethesda games have always had this problem. I can’t remember a time when a game from them dropped and wasn’t buggy as all get out on day one. so this would seem to be a trend for the company, no?