No, it’s not like stealing a physical item from a store.
“stealing” a digital copy of a movie, tv show or a game is like if the item you’re stealing from a store is infinitely copyable. Like the replicator from star trek…or that one episode of Sabrina the teenage witch with that box that can make a perfect copy of everything you put inside of it.
Of course I personally would never pirate anything, no matter how much streaming services increase their prices or how much they crack down on VPN usage to get around geo-restrictions, PIRACY IS BAD AND ONLY BAD PEOPLE DO IT.
I’ve never pirated anything in my whole life!
My moral is always on match with that of the company so in most cases everything is acceptable.
I decided on my moral beliefs on piracy back during the days of Kazaa and Limewire. Back then the RIAA was shaking down teenagers, threatening them with statutory liabilities of a quarter million dollars per song, simply because the law allowed it. They would threaten low-income families with lawsuits in the millions and get them to settle for a still-ridiculous settlement of few thousand dollars. Even the settlements were far in excess of the full retail cost of purchasing these songs.
I decided then that if the law allows this kind of thing, then copyright law as it exists now is fundamentally immoral. And immoral laws are not worthy of respect.
I mostly take a pragmatic approach to copyright. Whether I pay for something is a combination of the quality of the work, the reputation of the company selling it, the customer service provided by the legitimate product, the probability of getting caught for violating copyright law, etc. An indie publisher that treats their people well? I’ll buy it. Mass market schlock made by criminally underpaid artists for rent-seeking megacorps? I’ll pirate that all day, every day.
But morality literally plays no part in it. I learned long ago that copyright law exists outside of the realm of morality. The decision to buy or pirate is an entirely practical one; morality simply isn’t a factor.