- cross-posted to:
- hackernews@lemmy.bestiver.se
- cross-posted to:
- hackernews@lemmy.bestiver.se
This was a fun one. Here’s my newest post on how to dramatically reduce Godot’s build size.
Some sacrifices were made… But the end result is a Godot project that works exactly the same, albeit with slightly worse performance. Hope this can help others in achieving tiny build sizes!
For mobile this is a legit difference imo
Also what raptor said.