• index@sh.itjust.works
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    9 hours ago

    Can someone explain videogames sales to me? How can a game be 12$ and 8.99$ the day after?

    • sushibowl@feddit.nl
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      27 minutes ago

      Can you elaborate where your confusion lies? It’s a digital good, there is no marginal cost. So they can pretty much price a game however they want. So pricing is mostly about maximising revenue, i.e. get as many sales as you can at the highest possible price.

      A sale is a relatively straightforward strategy where you first sell the game at a high price to all the people who are fine with paying a lot, then you lower the price to sell more copies to the people who weren’t willing to pay the higher price. The result is more total profit. There is a time limit too to create a sense of urgency (“I better buy now so I don’t miss the opportunity”).

    • Rekorse@sh.itjust.works
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      8 hours ago

      Its for the people that only buy when its a “good deal”. Its usually for old games that are well liked or for newer games that are maybe a year old now. The non sale price is for people who can’t wait for the discount. Sorta like waiting for a movie to go to video/streaming rather than go to the theater.

      • index@sh.itjust.works
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        7 hours ago

        So what you are saying is that it is only a marketing move to appeal to poorer people?

        • sushibowl@feddit.nl
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          26 minutes ago

          You can also view it as a strategy to extract more money from richer people, without sacrificing all the poorer customers.

        • PerogiBoi@lemmy.ca
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          6 hours ago

          I’m not rich but I’m definitely not poor. I only buy video games when they’re like $30 CAD or less. Only time I went against this rule was for Baldurs Gate.