Harmonious@lemmy.world to Memes@lemmy.ml · vor 3 Jahrenjust my luck...lemmy.worldimagemessage-square29linkfedilinkarrow-up1603arrow-down111file-text
arrow-up1592arrow-down1imagejust my luck...lemmy.worldHarmonious@lemmy.world to Memes@lemmy.ml · vor 3 Jahrenmessage-square29linkfedilinkfile-text
minus-squareBappity@lemmy.worldlinkfedilinkEnglisharrow-up13·vor 3 Jahrenno idea how much time and work it might take, the hype could die down in-between if it’s a long time
minus-squareLmaydev@programming.devdeleted by creatorlinkfedilinkarrow-up6arrow-down17·vor 3 JahrenThis is why it’s best to write your game to be engine agnostic with integration points. But It does feel like a waste of effort until something like this happens.
minus-squareReveredOxygen@sh.itjust.workslinkfedilinkEnglisharrow-up23·vor 3 JahrenCan you show me a single engine agnostic game? I don’t see how that’s even remotely feasible
minus-squareTuna Casserole@programming.devlinkfedilinkarrow-up14·vor 3 JahrenI guess it would be doable by trying to write a bunch of wrappers around engine specific stuff, but holy shit development would be… ugh. Slow and ultimately a confusing mess to maintain still
minus-squareCluckN@lemmy.worldlinkfedilinkarrow-up11·vor 3 JahrenImagine not writing your game in assembly
minus-square☭SaltyIcetea☭@lemmy.mllinkfedilinkarrow-up3·vor 3 JahrenPff i write my game with 1’s & 0’s in a text editor
no idea how much time and work it might take, the hype could die down in-between if it’s a long time
This is why it’s best to write your game to be engine agnostic with integration points.
But It does feel like a waste of effort until something like this happens.
Can you show me a single engine agnostic game? I don’t see how that’s even remotely feasible
I guess it would be doable by trying to write a bunch of wrappers around engine specific stuff, but holy shit development would be… ugh. Slow and ultimately a confusing mess to maintain still
Imagine not writing your game in assembly
Roller Coaster Tycoon.
Pff i write my game with 1’s & 0’s in a text editor