From my understanding, at least one other necessary component is dxvk, and that wine is not enough.
If I dont use lutris or some other manager, how can I game on linux? do I have to configure dxvk? do I need soemthing else too? vulkan?
Is there a guide that explains it?
Looks like the last time a verb for a new DXVK version was added was
dxvk2010
or DXVK 2.1, in February this year. We’re up to DXVK 2.3 now. Because the Winetricks codebase is around 20,000 lines of shellscript and I’m not the best at reading shellscript…I don’t think thedxvk
verb updates the Wineprefix’s DXVK version based on what the newest version is. I think that’s just an alternate way of installing DXVK; you can pull the latest stable release, or you can install a particular version.I think executing a particular verb for a DXVK version would override whatever DXVK dlls you currently have installed in that prefix, too. I have no idea how to check what DXVK version is installed a particular Wineprefix, though.
That’s based on the verb metadata; not what version of DXVK you currently have installed. A contributor bumped the year for the
dxvk
verb from 2017 to 2023 in a commit in February this year.Happy if it helps. I’ve never used the GUI, but it’s awesome that they managed to create a functioning GUI frontend with shellscript. Insane, really. God I hate shellscript…
You probably won’t get an issue with DXVK being “too old”, but newer versions of DXVK implement more features (particularly for D3D12) and include bug fixes to improve compatibility or performance. From the 2.3 release notes:
So you want to be running the latest version for better compatibility. That said, I mostly play visual novels. My biggest problems are still DRM and media playback, which DXVK has very little to do with.
You’re the exact person this guide was written for! This sounds like an issue that’s easily fixed by installing
fakejapanese
withwinetricks
. More info here: https://wiki.comfysnug.space/doku.php?id=visualnovel:problems#japanese_characters_aren_t_displaying_properlyAnd if you have
.txt
files in the game directory (like documentation or whatever) with garbled text, that’s probably because they’re encoded in Shift JIS. There’s an easy fix to make them readable: https://wiki.comfysnug.space/doku.php?id=visualnovel:problems#text_files_with_garbled_text(That last one had me scratching my head for a very long time)
Installing the fake japanese font did the trick 👍