As much as I like Nightdive for what they do, I have a hard time going all in on the idea that they are doing something good for game preservation. They certainly do help bring things that have been lost to time back for a while, but if we take a quote from the interview
As technology advances those requirements become more and more difficult to acquire or emulate making some video games unplayable. As an art form this is unacceptable - years of collective time spent by artists, designers, and programmers should never be lost. These games can never be played again, but more importantly we can never learn from them.
All of Nightdive’s remasters are going to fall to this exact fate, technology marches on, their releases stop working natively, require some level of emulation, and ultimately get lost to time.
It would be different if they open sourced their remasters, but understably they are probably restricted from doing so.
It’s not really game preservation. For many of these titles, it’s just one last hurrarh.
They do open-source the code at least for some: https://github.com/NightDive-Studio/