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Character: Knight

Stats:
+2 Melee Damage for every 1 Armor you have
+3 Armor
You can’t equip ranged weapons
You can only equip tier 2 weapons or above
% Attack Speed modifications are reduced by 50%
Harvesting modifications are reduced by 80%

Unlocked by: Win a run in danger 4

Unlocks: Plasma Sledge

Tags: Armor

Starting Weapons: Sword, Hammer, Spear, Torch, Jousting Lance, Quarterstaff, Plank, Rock, Fist, Knife, Scissors, Cacti Club, Mace, Anchor

Wiki

How do you like this character? What build do you use? Let us know!

  • Sciaphobia@sh.itjust.works
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    1 month ago

    Only weapon he can even use that scales with his passive is the Spiky Shield. Gives you an armor focused build with a weapon that has reasonably high knockback. Hits hard, tanks hard, pushing normal critters around.

    Overall not one of my favorites though. He feels really limited to the shield to me, and I also prefer ranged weapons anyway.