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Champoloo [he/him]@hexbear.net to Games@hexbear.netEnglish · 12 days ago

Eric Barone makes $125,000 donation to the C# framework Stardew Valley uses, as well as 'an ongoing monthly commitment' in what the team behind it calls an 'extraordinary show of support'

www.pcgamer.com

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  • upliftingnews@lemmit.online
  • pcgaming@lemmy.ca
  • games@lemmy.world
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Eric Barone makes $125,000 donation to the C# framework Stardew Valley uses, as well as 'an ongoing monthly commitment' in what the team behind it calls an 'extraordinary show of support'

www.pcgamer.com

Champoloo [he/him]@hexbear.net to Games@hexbear.netEnglish · 12 days ago
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  • cross-posted to:
  • upliftingnews@lemmit.online
  • pcgaming@lemmy.ca
  • games@lemmy.world
  • pcgamer@ibbit.at
MonoGame has been used to make all sorts of notable games, including Celeste and Bastion.
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  • Kopfrkingl [comrade/them]@hexbear.net
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    12 days ago

    Interesting how C# has gained so much popular acclaim lately. It might be the only technology that Microsoft isn’t actively trying to ruin ( so-far ).

    • 30_to_50_Feral_PAWGs [she/her]@hexbear.net
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      12 days ago

      mystery-emote  HERE YOU ARE
      mystery-emotedown-arrow
      mystery-emoteEMBRACEmystery-emoteEXTENDmystery-emoteEXTINGUISH

      • comrade_pibb [comrade/them]@hexbear.net
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        12 days ago

        Isn’t C# the response from M$ when that strategy didn’t work with Java?

        • 30_to_50_Feral_PAWGs [she/her]@hexbear.net
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          12 days ago

          Visual J#: Am I a joke to you?

          Everyone: knight-nod

    • JakenVeina@midwest.social
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      12 days ago

      Right? Who the hell saw “.NET is fully, natively, cross-platform” coming, a decade ago?

      • Moidialectica [he/him, comrade/them]@hexbear.net
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        12 days ago

        wasn’t .NET always cross platform? Unity uses it, bundled lots with games, and I guess the primary use in software was with winform which ISNT cross platform, but move past that and it’s just, like, java but better, don’t quote me on that one

        • kleeon [he/him, he/him]@hexbear.net
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          12 days ago

          Idk but .NET was a fucking nightmare on linux 5 years ago despite being advertised as “cross-platform”

        • JakenVeina@midwest.social
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          12 days ago

          Not really. Up through 4.8, the .NET Framework was built exclusively for Windows. Unity actually runs on Mono (I’m pretty sure it’s Mono, but it’s definitely not .NET), which is an entirely different runtime.

          Roundabout .NET Framework 4.7, Microsoft started an effort to re-build .NET from scratch, to be open-source and cross-platform, and called it .NET Core. That made it to 3.0, and then got re-branded to .NET 5, when they decided they wanted to sunset the Windows-specific implementation at 4.8. Now, we’re up to .NET 10.

          • dannoffs [he/him]@hexbear.net
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            11 days ago

            Unity uses their own fork of Mono that they maintain.

  • LENINSGHOSTFACEKILLA [he/him]@hexbear.net
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    12 days ago

    yes, but i want haunted chocolatier soon please

    • sewer_rat_420 [he/him, any]@hexbear.net
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      12 days ago

      50/50 that it’s out by 2030

      It will be really good though

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