• 389aaa [it/its]@hexbear.net
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      9 days ago

      Destruction of rare subcultural artifacts is so based, I agree.

      Future historians will love that their ability to research the culture of this period in depth is compromised because of funny customs protection breaking the bad evil anime game.

      • Blakey [he/him]@hexbear.net
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        9 days ago

        An “adults only” anime styled VN where all the characters appear to be high school students may be a “rare subcultural artifact” but I am not convinced it’s the type we should be preserving.

        • Carl [he/him]@hexbear.net
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          9 days ago

          afaik Tsukihime takes place seven years after the protagonist leaves high school, putting the characters in their 20s. Not that that matters to people who are unthinkingly reactionary about anime.

          • Blakey [he/him]@hexbear.net
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            9 days ago

            I quite like anime, but when I tried to look this up the characters were described specifically as high school students. There is a HUGE problem with this sort of thing in Japanese culture generally, in anime, and particular in the various adult oriented anime. Noticing that is not “unthinkingly reactionary”.

        • videogame [he/him]@hexbear.net
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          9 days ago

          Okay shut up, every first world country is attempting to enact mass surveillance through digital ID and justifying it through “think of the children” bullshit, now is not the time to act epic cool based about icky yucky hentai

          • Blakey [he/him]@hexbear.net
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            8 days ago

            I’m open to finding out I’m wrong about it but the summaries I can find of this game explicitly describe the characters as being 16 and 17 years old. I’m not saying we should be celebrating this but if you want to fight back against age verification laws on the internet the actual last fucking thing you should be doing is defending loli shit.

      • Evilsandwichman [none/use name]@hexbear.net
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        9 days ago

        the culture of this period

        This isn’t 5000BC where only like a handful of people know how to read and write; there’s no end to the culture of this period, I don’t think a handful of items being permanently lost will forever obscure the culture of this period. It’s hardly the 90%-99% loss of ancient writing like what happened with works from ancient Greece, Persia, etc.

        I think future historians will be able to get over this loss.

        • BanMeFromPosting [none/use name]@hexbear.net
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          9 days ago

          That attitude is what leads to us losing so much of our cultural archives.
          Only 3% of games from before 1985 are still available for reissue. And only about 13% of games issued from before 2010 The rest of these games are considered, by archivists, “critically endangered”.

          Only 5% of physical art is likely to survive the next century

          The amount of writing lost is also immense. Not to mention media like movies, tv and so on. The idea that “oh they will manage” is not a new one. Look into the victorian “third spice”.

          • Evilsandwichman [none/use name]@hexbear.net
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            9 days ago

            I admit I haven’t read these studies in full, but these seem to be referring to actual hard copies of the games; isn’t there far more of this stuff located on people’s hard drives via pirated copies, roms, etc? I’ve no idea how long hard drives can last, especially compared to hard copies of that content, but surely it’ll still be available for future historians (depending on how far in history we’re talking; I don’t think any of this stuff, not even the dvds or cartridges will be viable in 200 years)

            As for stuff before 1985 that never got uploaded to the internet somewhere, preserving that would’ve been shockingly difficult I would imagine and definitely very easy to lose forever regardless of what form it exists in

            • BanMeFromPosting [none/use name]@hexbear.net
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              9 days ago

              I don’t have it anymore, but there’s a really interesting interview with an archivist of a major museum going into lot of good reasons why we can’t rely on piracy to preserve video-games. Among the reasons for this were:

              • Software piracy often receives crackdowns, making large collections suddenly disappear
              • Piracy mostly functions out of a question of interest. More niche products will not be saved on seedboxes and so on. To confirm this for yourself, try to find academic literature in a language that isn’t english on pdf-piracy sites. I’ve struggled trying to find specfic german, danish and french manuals that never got reprinted into english or broader circulation.
              • Some games are near impossible to emulate and so you need the hardware in order to run them.
              • Even if their archives are not destroyed, a power outage or wifi-outage makes it unavailable.

              As for stuff before 1985 that never got uploaded to the internet somewhere, preserving that would’ve been shockingly difficult I would imagine and definitely very easy to lose forever regardless of what form it exists in

              That is exactly the point people are making. In 1985 people in arcades were going “eh the historians will manage.”
              Look at the many stories of all copies of films being destroyed. Famously a lot of doctor who is just gone because BBC taped over their shows.

              Here is a video essay on the subject, that also references the studies

        • Orcocracy [comrade/them]@hexbear.net
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          9 days ago

          No, the physical artefacts like this one that got all slashed up are all that will remain after Google/Meta/etc turn off their servers once the old content becomes unprofitable. Future historians will indeed call the early 21st century a dark age, because while books, sculptures, and paintings can last a thousand years, digital media in “the cloud” fucking won’t.

      • BironyPoisoned [none/use name]@hexbear.net
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        8 days ago

        Destroying things that sexualize underage children is actually based.

        Would you argue that CSAM needs to be catalogued and preserved online or should it be destroyed? I’m sorry you grew up on 4chan but you cut that shit out.