Edit: holy shit I turn my head around for one second and I got 40 replies? THANK YOU ALL :D <3
I just rewatched Christopher Nolan’s The Dark Knight trilogy and following Bane’s and Miranda’s story made me realize that I’m a bit saturated in regards to playing as the hero, the protagonist, the “good guy” in PC games. While I love saving the world as much as the next person, I’d love to play as some perhaps self-righteous villain, or antagonist, or simply somebody portrayed in a way that’s meant to make the player sympathize with questionable morality or, at the very least, be conflicted about why you suddenly find yourself rooting for them.
I’m mostly looking for story driven open world single player games, but any recommendations are welcome. :)
Hmmm a day later and no one mentioned braid.
Helldivers games, you’re the exploitative, fascist empire who creates its own problems.
Mafia series - You play as a murderous mobster
Tropico series - You play as the dictator of a small banana republic
Red Dead Redemption - You’re Arthur Morgan, an outlaw who kills for money
I loved playing trópico 4 good. Just trying to do the best for my little Sims and never squirreling money away to the swiss bank account.
Buuuuut I kill bad guys when I play RDR2 so I feel good about it!
While you do get to feed KKK members to the gators and gun down anti-sufferagettes, you also loanshark and rob innocent people amongst other things
Yeah I didn’t like the loan sharking business… and there are some innocent people that get robbed, but much of that is from the story, and there isn’t much you can do about it
minecraft
you show up in a mostly peaceful world and just start destroying it, enslaving villagers and treating peaceful mobs inhumanely to farm them so you can go kill more mobs that were leaving you alone
This should go on their wiki.
Spec Ops: The Line
The willy pete scene fucked me up for a while.

Peacemaker The Game.
Stray. You’re a cat. Cats are evil.
Factorio, you literally colonize alien species and pollute their worlds because you feel like it.
Satisfactory in the same regard as well. At first I felt bad about disrupting the natural landscape. But then I needed more power, and land for my factories. And then more land for more power for more factories on more land. It’s a fun cycle.
It’s like a different kind of bad guy… a real world kind of bad guy, really.
Ig mincecraft in the same vain, if you want to interact with mc villagers in any meaningful/efficient way.
To get cheap villager trades, you can traumabond them to you by repeatedly letting them get killed by zombies and then resurrecting them.
If you want your villagers so be safe, as well as have them all near eachother and sorted after traids, you build a “trading hall” where each villager is trapped in a one by on by two big area where they only have a workstation in front of them as well as a window for you to talk/trade with them. (They would probly die sooner or later if you let them run around the world freely, so building this is kinda a must if you spend a significant time getting the good villager traids, which you kinda have to do if you want good enchantments on your tools cuz all the other options to get them suck compared to villagers).
Villagers are also a good/the only way to automaticaly farm iron or crops, for crops you just trap them in a field and let them work for you. For iron you repeatedly scare them with zombies, so that an iron golem spawns, which you immediately kill in lava, so you can get the iron that it drops.
Well, maybe not just because you feel like it.
I think the premise is that you crashed on an alien planet and need to build a spaceship to return back home?The fact that you are destroying the entire ecosystem of the planet to do so is just a slight inconvenience.
I think that’s Factorio.
In Satisfactory you’re a Pioneer sent exactly for the purpose of exploiting the planet.
Command & Conquer 3

Kane was really rocking that Evil Abed™ look before Abed even existed
Cruel. Cruel cruel cruel.
Kane just copied the look of Derek Vinyard.
Basically Westwood game
This game isn’t exactly niche, but Red Dead Redemption II is a really good one. You play as an outlaw on the run from bounty hunters while your gang is falling, their ideals are crumbling, and society no longer wants them. Arthur Morgan is part of a dying way of life.
The game also has an honor system where your status is determined by how evil or good you are. Help strangers = high honor. Rob and murder indiscriminately = walking nightmare
Came back to say Fable and Fable II are peak evil path RPGs.
TIE Fighter. Flying as a pilot for the Empire in Star Wars including flying alongside Vader to save the Emperor. Includes getting pulled into a secret society with a cool glowing force tattoo showing your rank in service to the Emperor.
The game never says your name but in the old expanded universe books you are basically the Empire version of Wedge.
Edit - It isn’t open world but the limited story does do well at making you feel like you should in the role.
I’ll add that the game came with a manual that did have the character name and a back story. Short version is your character was an illegal swoop bike racer on a world that had been in a multi generation war. Includes your father dying. The empire stops it by basically making it impossible to for the two world to even be able to send attacks at each other. Then recruits all the youth that would have fought in their own war and just sends them out to different parts of the empires wars.
Your preexisting flight skills gets you first a mechanic job on a Star Destroyer and then you save a VIP while testing repairs on a TIE Fighter and get pulled in as an actual pilot with a quiet push to get you up the ranks due to your impressive start.
Tyranny. I mean, you could end up being the good guy, depending on what that means to you, but you start leading an army to conquer part of the world at the behest of Kyros the Overlord. I think I would classify Kyros as a sort of Lawful Evil type. He seems to want to bring peace and order to the world, but chooses to do it through conquest and harshly enforced laws.
The GTA series might be a good example. All of the protagonists of the games commit exceedingly worse crimes as the game progresses but they’re made to be sympathetic since they just want success in a world with not much other opportunities.
Games with karma systems may work as well if the bad option isn’t overtly evil. I’m thinking games like Dishonored, Fable 3, Undertale, or any Bethesda game.
Anti-hero protagonists like Kratos from God of War, Arthur Morgan from Red Dead 2, and V from Cyberpunk could also somewhat fit the bill.
Edit: just watched an Outside Xbox video that summarizes a few games with just this premise.
Stubbs the zombie




