A peace loving silly coffee-fueled humanoid carbon-based lifeform that likes #cinema #photography #linux #zxspectrum #retrogaming

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Joined 1 year ago
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Cake day: June 12th, 2023

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  • Quazatron@lemmy.worldtoLinux@lemmy.mlBefore your change to Linux
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    12 days ago

    Yes.

    For me it would be harder to gather the same know-how on closed systems, because you need your company to back your training on the tools you need to do a job, spend money on the licenses, jump tool when the vendors decide to discontinue a product, etc. Where I come from, if you work for a small company you’d be expected to learn as you go. Maybe things are better now, I don’t know.

    In my opinion Linux (well, FOSS actually) gave me a great big box of small LegoTM bricks and the freedom to build anything out of it. So I’ve worked with HW clusters, then virtualization was all the rage when CPUs gained more power, then containers, then container orchestration, then cloud… Complexity is increasing, but the knowledge I gained from knowing that in the end it is just a bunch of processes running on a Linux kernel makes learning the next big thing more manageable.


  • Greybeard here.

    I worked for a company with a wild mix of DOS, Win 3.1, and Win 3.11. Then we got new PCs, some ethernet hubs and switches (instead of the damn coax cable with terminators) and started to move to Win95.

    Win 95 was a beast. It came in a bunch of floppies. It took ages to install, and you’d find after one hour that the last floppy was corrupt. Also, on our cheap hardware (Siemens-Nixdorf Pentium PCs) sometimes the sound card or the ethernet card would go missing. Nothing short of a reinstall would solve it. Temporarily, of course.

    The Win 98 came along. All our problems were solved. It was a 32 floppy install job, if memory serves. No, no CDs on our company. Still, it crashed a lot, and Microsoft Office had a tendency to simply destroy 100+ page documents when it was not crashing.

    At home I used Windows, because how else am I going to play games, right? But I kept experimenting with Linux, and liked what I saw. There were many pieces missing (no USB for a very loooong time, for instance), but what was there was rock solid compared to Windows. And you could COMPILE YOUR OWN DAMN KERNEL, fer chrissake! How powerful was that?

    Eventually, distros started to emerge that made some pain points go away. I remember Corel Linux, Caldera Linux, Mandrake, RedHat, etc. I settled with Debian because ‘apt-get dis-upgrade’, of course. Then Ubuntu came along and made Linux more pretty and usable for simple folk. They even sent you a free CD by mail if you asked them.

    I got ever more tired of Windows nuking my boot sector, the viruses (virii?), the hunting around for drivers, the having to throw away good peripherals because windows thought were too old to support.

    I made a choice and dropped Windows. I missed a lot of the gaming scene until Wine and Steam caught up with the state of the art. In the mean time I made use of emulators and had a good time playing console and arcade games.

    Oh I was teased about it. Fellow IT workers (proper MSCE type people) would give me a hard time because “Linux has no future”, “Unix is dying”. I guess the future proved I was right. I now earn more that they do.








  • It’s not the cost. I’ve not pirated anything since Steam and GOG came along. It’s just that games nowadays want you to be online all the time, force you to open accounts you don’t want, try to sell you in game items (that’s a brilliant idea to get money from certain types of people, a bit like religion, do congratulations to whoever came up with that).

    I want games to be single player playable, offline, start to finish. I’ll buy expansion packs if the game is worth it. It’s it too much to ask?


  • The one that still pains me to this day is Black Mesa.

    I thoroughly enjoyed it, I even played it before the last chapter was done. I was really excited to go through the redesigned Xen levels, and was enjoying every minute.

    Then they throw that massive spider into a huge arena filled with micro obstacles that prevent you from properly avoid all the multiple types of attacks it throws at you, while absorbing insane amounts of rockets.

    I’m not a skilled gamer but I was moving through the game just fine until someone decided to crank the difficulty to eleven.

    That killed the game right there for me. Other than that, it’s a brilliant game that I heartily recommend.