fox [comrade/them]

  • 13 Posts
  • 706 Comments
Joined 4 years ago
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Cake day: July 30th, 2021

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  • Team Fortress 2 is a money printer and valve should have kept updating it regularly with new weapons. The bizarre turn to a ranked esports scene sucked and made it way harder to find community servers, the best part of the game.

    Elden Ring’s community sucks ass. The best way to beat the game is however you want and it’s really not that hard unless you intentionally cripple yourself by not using half the tools the game gives you and screams at you to use.

    Sekiro’s dragonrot mechanic is really confusing and seems like a tax on progressing quests if you die too much, which is already the most punishing part of the game since you lose skill point progression when you die as well as money and there’s no way to go pick it up like every other Souls game. However the combat is better than any Souls game has ever been and nothing is more satisfying than perfect deflects.

    Deep Rock Galactic’s escort and drillevator missions are really repetitive and boring. The game is at its strongest when you’re exploring the caves and terraforming to give yourself better odds against swarms. Those two types trivialize and completely remove the value of all the classes movement tools so you’re left standing on the point gunning down bugs until the timer runs out. At least they had the sense to randomize core stone phases with season 5.

    Heat Signature really good but some mission types are impossible without self-charging tools and those are so vanishingly rare from crates that you end up doing dozens of Soft Target missions to roll the dice on the overpriced mystery crates for good gear. And the really really high glory score missions are frequently impossible. Time limit warzone hijack, and there’s defenders and predators on board the ship? Nah.

    Disco Elysium kind of throws you in the deep end. What’s a thought cabinet? Why am I mulling on this tie? What do any of these stats mean?




  • Eh, B42 has a lot of underlying changes. Yeah it’s got busted features but it’s only laying the groundwork for proper NPCs. There’s a lot of engine changes under the hood which is why we have basements now, and the map can be expanded more later in ways it couldn’t before. And it’s always going to be a sandbox game where you set your own goals or go roleplay with others. Agree that the crafting is nonsense though. Fix cars so the models reflect if the hood is up before you add blacksmithing maybe